Room 6: Treasure!

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Revision as of 12:25, 9 December 2005 by imported>Rhebus (New Room 6 page. Not great, but it's something.)
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The Hermit humbly requests that this page be rewritten or expanded.

This page needs a little tidying up.
Room 6

This room contains a treasure chest.


You have two choices:


Open it

You open the treasure chest.

You acquire skeleton key rings
You acquire sets of Pick-O-Matic lockpicks
You acquire enchanted barbells
You acquire concentrated magicalness pills
You acquire giant moxie weeds
You acquire rings of half-assed regeneration
You acquire cans of maces

You move deeper into the dungeon.


Move on

You move deeper into the dungeon.


Notes

Exactly one item will be in the chest on each visit.
Opening the chest costs one adventure. Moving on does not.

Occurs in The Daily Dungeon