Smooth Criminal

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Revision as of 19:58, 9 July 2005 by imported>OxyTheMoron
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Need failure text

This room contains two things: A locked door, and a gigantic sleeping Ogre with a ring of keys on his belt. You know what you have to do.

Hork the Keys (1)

You sneakily sneak up on the ogre, take his keys, and unlock the door. Just to show off, you return the keys to his belt before moving on.

You move deeper into the dungeon.

References