Smooth Criminal

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Revision as of 05:46, 3 March 2007 by imported>Coldfusion (References)
Smooth Criminal
Smooth Criminal

This room contains two things: A locked door, and a gigantic sleeping Ogre with a ring of keys on his belt. You know what you have to do.


Hork the Keys
(Failed attempt)

As you approach the ogre, you clumsily step on a squeaky board and wake him up. He picks you up and casually tosses you back to the dungeon entrance.


Hork the Keys
(Successful attempt)

You sneakily sneak up on the ogre, take his keys, and unlock the door. Just to show off, you return the keys to his belt before moving on.

You move deeper into the dungeon.


Occurs at The Daily Dungeon.

Notes

  • This is the Hard Moxie stat test. Your Moxie should be at least 28 before you have a modest chance of passing, and you may fail the test with a Moxie as high as 44. See Daily Dungeon Stat Tests for more information about this test.

References