Batter Up! (skill)

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Revision as of 17:19, 6 June 2014 by imported>Johnny Treehugger (Disambiguation question)

Did you mean the adventure in the Cobb's Knob Kitchens, Batter Up!?

Batter Up!

Batter Up!

Type: Combat
Fury Cost: 5

Do you ever get so sick of looking at something that you wish you could just hit it with a club and knock it out of your sight?

Sure you do.

Knock a monster into tomorrow -- you won't see that kind of monster again for the rest of the day

Source: Guild Trainer
Price: 6,250
Class: Seal Clubber
Level: 11
Effect: Autokills a monster you use it on, banishing it for the rest of the day. If you banish a second monster the first one will start appearing again.
When Used:
You step up to the plate, wind up your <weapon>, and swing. Your opponent is knocked out of the park. See you tomorrow!

or

You step up to the plate, but you lose your nerve. This monster doesn't play games.


Notes

  • Contrary to the in-game skill description ("MP Cost: N/A"), this skill isn't free, but rather costs 5 gallons of Fury.
  • Like the description suggests, this skill can only be used while wielding a club.
  • You cannot use this skill if you are facing a boss.

History

  • This was introduced on November 14, 2013 in the wake of the class revamps, replacing Eye of the Stoat. It was also moved from level 6 to 11 a few hours later.

See Also