Spleen

From A KoL Wiki
Revision as of 20:00, 3 June 2005 by imported>Yiab
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)

Every character has a spleen, whether or not ey like it. Like eir stomach and liver, their spleen starts off at 0 (undamaged) every day after rollover and increases with the use of certain items.

Like fullness, spleenliness has a maximum of 15 which cannot ever be increased or overtaken. Also like fullness, there is no negative effect at all for having a severely damaged spleen. Again, like fullness, there is not and never will be any visible counter to tell the player how damaged their character's spleen is.

Unlike either drunkenness or fullness, though, every item which uses spleen increases it by exactly 1.