Sweet Synthesis

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Revision as of 15:00, 23 December 2016 by imported>Ryo Sangnoir (rough summary and link to post)

Sweet Synthesis

Sweet Synthesis

Type: Noncombat
MP Cost: N/A

You've learned a lot about candy, and not just about what candy is, but also what candy means.

Lets you combine candies into powerful, spleen-damaging concoctions

Source: Rethinking Candy
Price: N/A
Class: N/A
Level: N/A
When Used:
When used, you are prompted to select two candies from your inventory. Depending upon the rarity of these candies, you gain thirty turns of an effect:

Synthesis: Hot. Sublime (+9) Hot resistance.

Synthesis: Cold. Sublime (+9) Cold resistance.

Synthesis: Pungent. Sublime (+9) Stench resistance.

Synthesis: Scary. Sublime (+9) Spooky resistance.

Synthesis: Greasy. Sublime (+9) Sleaze resistance.

Synthesis: Strong. +300% Muscle.

Synthesis: Smart. +300% Mysticality.

Synthesis: Cool. +300% Moxie.

Synthesis: Hardy. +300% Maximum HP.

Synthesis: Energy. +300% Maximum MP.

Synthesis: Greed. +300% Meat Drops.

Synthesis: Collection. +150% Item Drops.

Synthesis: Movement. +50% Muscle gains.

Synthesis: Learning. +50% Mysticality gains.

Synthesis: Style. +50% Moxie gains.

Elemental resistances are "first tier" (cheap candy), while Stat/HP/MP buffs are "second tier" and +Drops/Gains are "third tier".


Notes

  • Tier 1 effects are obtained if two 'simple' candies are chosen, tier 2 for one 'simple' and one 'complex', and Tier 3 for two 'complex'. The exact effect chosen is selected by taking the sum of the item IDs of the candies, modulo 5. Details can be found in KingBobson's post.