Tales of Spelunking (area)
The Spelunker Area is found via the Tales of Spelunking from the Adventurous Spelunker.
When first opening this area:
- Welcome to your Spelunking adventure! Try to find as much treasure as you can before the ghost arrives!
Your left sidebar is replaced with a display of new stats:
Stats: | |
Mus: | 30 |
Mox: | 30 |
HP: | 30 / 30 |
Last Spelunk:
???
Locations found here include:
- Best Spelunkers (daily leaderboard)
- Rest at Base Camp: Heals all HP. (You tend to your wounds at your base camp. You gain x hit points. The ghost draws nearer...)
- Exit
And various locations to explore (all except the Mines are unlocked as you go):
Strategy
Perks
Each time you complete the game you can choose a perk that gives you a benefit in your next run, up to a maximum of 9 perks. Perks are organized into 3 branches, with choices presented in order in each branch
- Branch 1
- Start with The Jungle unlocked
- Start with The Ice Caves unlocked
- Start with The Temple Ruins unlocked
- Branch 2
- Start with 3 bombs
- Shops have one more item
- Start with $100
- Branch 3
- Start with 3 ropes
- Start with a spelunking fedora (All Attributes +5)
- Start with a key
Non-combats
Every 3rd successful combat, the ghost waves its arms
This indicates that the next adventure will result in a non-combat choice adventure. Each area presents different choices, with the 4 main locations giving 3 different choice adventures depending on the current phase. The phase of each area is the same, and is advanced after every choice adventure, cycling between 3 values.
Notes
- The entire setting is a browser version of the game, Spelunky.