Tasmanian Dervish
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There is an in-game bug related to this page. | ![]() |
This monster doesn't always win initiative, despite his Manual entry saying so. |
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Tasmanian Dervish | |
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Monster ID | 1673 |
Locations | A Crowd of Adventurers |
Hit Points | 0 |
Attack | 0 |
Defense | 0 |
Initiative | 70 |
Meat | None |
Phylum | dude |
Elements | None |
Resistance | ? |
Monster Parts | arm, head, leg, torso |
Drops | None |
Manuel Entry | |
refreshedit data |
Hit Message(s):
A sword whips out of the whirlwind, moving too fast to see, but not too fast to slice open your <giblets>. Ouch! Ugh! Argh!
A hand emerges from the whirlwind and slaps you 30 or 40 times on the face, adding injury to injury to injury to injury... Ow! Eek! Ouch!
A sword whips out of the whirlwind, moving too fast to see, but not too fast to slice open your <solar plexus>. Ooh! Eek! Ooh!
You duck under a fast-moving sword even as you jump over a fast-moving kick. It's kind of... accordioning motion.
The dervish part of him switches from clockwise to widdershins, and for a brief moment he's just... standing perfectly still.
not known
He whirls out of the way before your blow can connect.
- After combat:
You gain ~41 <substat>. |
Occurs at A Crowd of Adventurers (Fastest Adventurer contest) in The Naughty Sorceress' Tower.
Notes
- This is the final Fastest Adventurer.
- Appropriately enough, it has incredibly high initiative (<297% though)
- Always attacks 3 times in a round.