The Far Future (In the Bridge)
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The names for Counselor, Communications, Science officers seem to be random. Needs randomizer |
- After a minute, you reach the Bridge.
- "At your service," announces First Sergeant Uhura, the Communications Officer.
First time?
- "Replacement Private, we've scanned a hostile vessel in our vicinity. They are requesting to speak with you," Third Sergeant Uhura informs you.
If you have paged your ship counselor
- "At your service," announces Counselor Droi, the Ship's Counselor.
If you have paged your science officer
- Replacement Private Geordi is here, ready to act as Science Officer.
If you have paged the doctor
- Your Doctor, Dr. McLa Firge, is here.
With bad(?) morale
- You better do something for the ship's morale, this place is feeling pretty near-mutiny-ish.
It has been <n> minutes since you first heard the red alert. You are holding a flute/a visor/a phaser/a tricoder/<booze>. |
Wait a minute |
If you have the Tricorder
Consult the Tricorder |
Taking out the tricorder, you spend a minute scanning the area.
Counselor Delnorri is giving off weak neuro-receptor feedback.
The ship's walls all radiate faint dilithium energy.
If you have the flute
Play the flute for a while |
This doesn't seem like an appropriate place to play the flute.
If there is an item here
Take the <item> |
If you have booze in hand
Drink the Homeworld Pumpkin Ale |
This might not be the time to single-handedly empty a bottle of Homeworld Pumpkin Ale.
Speak to Dr. McDicker |
Speak to Morale Officer Feelix |
Speak to Ultimate Private Spick |
Speak to Sub- Chief Uhura |
If you haven't spoken to the aliens yet. Once you have spoken to them you will need to Speak to Uhura in order to speak to them again.
Speak with the alien |
Sit at the Weapons Console |
Go to your Quarters |
Enter the Turbolift |
Occurs as a consequence of using your Time-Spinner and choosing "Visit the Far Future".