The Wizard of Ego
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Description
This quest is obtained starting at Level 4 (13 mainstat) and after completing the Bitchin' Meatcar Quest. You talk with either:
- Grignr, the Seal Clubber (Turtle Tamer) or Terri, the Turtle Tamer (Seal Clubber)
- Asiago, the Pastamancer (Sauceror) or Edam, the Sauceror (Pastamancer)
- Duncan Drisorderly, the Disco Bandit (Accordion Thief) or Stradella, the Accordion Thief (Disco Bandit)
The character granting the quest asks you to find the key to Fernswarthy's Tower.
Tasks
- Adventure at The Misspelled Cemetary until you acquire one of the following:
- Grave robbing shovel (pre-cyrpt) or
- Rusty grave robbing shovel (also obtainable by adventuring The Defiled Alcove)
- Continue adventuring The Misspelled Cemetary until you get the A Grave Situation adventure, which gives you Fernswarthy's key.
- See the same guild member who gave you the quest two more times, and s/he asks you to see The Ruins of Fernswarthy's Tower if your mainstat is above (X).
- Adventure there until you acquire dusty old book.
- Give the book to the guild member who assigned you the quest.
Rewards
- 500 Meat
- Area access: The Ruins of Fernswarthy's Tower
- In your Quest Log, under completed quests, you will see: "You've turned in the old book, and they said they didn't want it and for you to go away. A bit anticlimactic, but I suppose it still counts as a success. Congratulations!"
- Class specific reward:
- Manual of Labor (Muscle classes)
- Manual of Transmission (Myst classes)
- Manual of Dexterity (Moxie classes)
Text
- Before getting Fernswarthy's key, your Quest Log will read:
- You've been tasked with digging up the grave of an ancient and powerful wizard and bringing back a key that was buried with him. What could possibly go wrong?
Notes
As of 1/24/07, the Temporal Riflet in the Nearby Plains doesn't appear automaticall. Once you obtain Fernswarthy's key, the Temporal Rift to The Nearby Plains in the Distant Past will reopen.
References
- The name of this quest is a reference to the daily comic strip The Wizard of Id (the "id" and "ego" are two divisions of the psyche, according to Sigmund Freud's theories.)