Wall of bones

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Revision as of 17:38, 10 November 2015 by imported>PeKaJe (Strategy: It gets more frequent when you actually need it, but you don't need to die to the wall first)
Wall of bones
Monster ID 1708
Locations The Naughty Sorceress' Tower
Hit Points 20000
Attack 1000
Defense 1000
Initiative 0
Meat unknown
Phylum undead
Elements None
Resistance ?
Monster Parts bone, clavicle, femur, radius, scapula, tibia, ulna
Drops
Manuel Entry
refreshedit data
wall of bones You're fighting a wall of bones

"Skin, then meat," you say. "What's next, Frank?"

"Do you really need to ask, Chief?"

Hit Message(s):

The hipbone's connected to the legbone, the legbone's connected to the footbone, and the footbone just kicked you in the <leg>. Oof! Argh! Ooh!

A pile of bones falls off of the wall, burying you. Argh! Ooh! Eek!

A clavicle comes whirling out of the wall, hitting you on the <leg>. Argh! Argh! Argh!

A big femur flies off of the wall and hits you in the <leg>. Ooh! Ugh! Ugh!

Critical Hit Message:

A big femur flies off of the wall and hits you in the <leg>. Ow! Ouch! Ow!


After Combat
Frank says "Y'know what I bet would work, here? An electric boning knife."

"That's not even a thing, Frank," you reply, spitting out teeth.

"Sure it is. I bet one of those giants has one. They love kitchen gadgets, those guys."
Frank says. "You've got the knife, Boss. Why didn't you use it?"

Occurs at The Naughty Sorceress' Tower.

Notes

  • This monster counts as a group (of size 100). It takes manifold damage from area-of-effect skills such as Wave of Sauce.
  • Only group damage skills will deal lasting damage to it, while all other skills cause it to fully heal.
    • The bones of the wall reconfigure themselves to patch up the hole you just made. Crap.
  • Never misses.
  • Cannot be stunned or staggered.
  • Deals increasing damage each combat round.
    • On each attack the wall will deal damage equal to ceiling( MaxHP * (0.1 + 0.2 * number of previous attacks) ) which is unaffected by Damage Absorption, Damage Reduction or Elemental Resistance.
    • Its first attack will deal 10% of your Max HP rounded up, the second will deal 30%, the third will deal 50% and the fourth will deal 70%.
  • Effects (such as the Star Starfish attack) which are supposed to give you MP instead reduce your MP, though Starfish-like familiars should be avoided for this fight because they will cause the Wall to heal.

Strategy