Wheel in the Pyramid, Keep on Turning (Initial)
Initial visit: You manage to avoid the monsters long enough to make it to the far side of the chamber. On the wall, you notice a curious diagram among the hieroglyphics, and beneath it, a wooden post that seems to be exactly the same size and shape as the hole in that wheel you found upstairs. How convenient!
You put the wheel on the post, and as you suspected, it fits perfectly. Now what?
Subsequent Visits: You fight your way across the chamber, back to the place where you put that wooden wheel on that wooden post.
Now what?
Turn the wheel |
You give the wheel a mighty turn. It clicks, and the floor of the chamber rumbles as though some great weight was shifting beneath you.
- Changes The Lower Chambers of the Pyramid.
Leave the wheel alone |
You ignore the wheel in favor of some unspecified non-wheel activity.
Note that turning the wheel expends an adventure, but leaving the wheel alone does not.
Occurs at The Middle Chamber after the Carved wooden wheel was found. Part of the Quest for the Holy MacGuffin.
References
- The quest name is probably a reference to the Journey song "Wheel in the Sky" where in the song it says "Wheel in the sky, keep on turning."