Talk:Hobo Monkey

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Revision as of 15:08, 13 April 2009 by imported>Twillo (Added info about references)
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Monkey data:

equipment meatdrop bonus: 70%
wgt:	steal:	beanbat meat:		
17	95		98
18	70		100
	56		97
	57		89
	86		100
	67		94
	93		97
	73		94
28	72		106
	97		106
	82		93
	56		102
	71		109
	97		106
	79		93
	92		93
29	71		94
	77		117
	74		107
	86		130
	65		107
	62		91
33	56		112
	86		112
	78		112
	94		116
	80		109
	82		112
34	87		117
	54		124
	51		124
	96		96
38	59		133
	82		133
	81		140
	79		108
	72		130
	58		130

In the several hundred rounds and 38 combats represented, the monkey never stole meat more than once per combat. The meat-steal amount appears to be independent of the monkey weight, although I've yet to test it on monsters with different meat-drop ranges. --Hellion 12:50, 27 June 2008 (CDT)

I'm assuming you just copy/pasted badly... and left your Monkey's name. I changed it to <name> instead. --Wavedash 13:25, 27 June 2008 (CDT)

Not posted on here before and not got a hobo monkey, but out of curiousity... could the meat steal ability be based on either total familiars in terrarium or total familiar weight? Familiar weight would be in keeping with the high-level content of hobopolis, and the first comment upon putting the monkey in the terrarium is that he steals some meat from your familiars. Long shot maybe, but possible.

--Kaindragoon 03:44, 9 July 2008 (CDT)

I think it's more likely that the steal amount is based on the total possible meat drop for a given monster, kind of like the meat vortex. I can't test it out yet, but I'll post my findings as soon as I get ~180 more nickels. --Lary 15:19, 9 July 2008 (CDT)

Data from Hairy's spading vs giants at the castle:

Weight 12, +30%: 57+344, 331, 344, 329
Weight 12, +37%: 79+316, 349, 85+327, 68+327
Weight 12, +45%: 350, 67+346, 332, 350
Weight 15, +30%: 94+316, 329, 282, 97+313
Weight 15, +37%: 409, 349, 69+372, 76+377
Weight 15, +45%: 351, 300, 402, 380
Weight 16, +30%: 51+373, 389, 90+354, 63+370
Weight 16, +37%: 57+322, 83+363, 344, 351
Weight 16, +45%: 89+323, 382, 54+328, 86+380
Weight 48, +73%: 618, 695, 538, 610, 651

It's a leprechaun at 1.25x weight that also steals. =) --Eleron 09:34, 10 July 2008 (CDT)

I had mine steal 100 meat on one occasion. --MattG987 20:10, 10 July 2008 (CDT)

My hobo monkey managed to steal meat from Sleazy Hoboes, which drop zero meat normally:

Weight 26: 60

Weight 27: 84

Weight 28: 52, 59

Weight 29: 72, 66, 92

Weight 30: 100, 58, 79, 71, 96

It could be that if the monkey acts, it will steal a random amount of meat from 50-100 irrespective of any other factors such as monster level. --Empyrion 01:30, 11 July 2008 (CDT)

The 1.25x leprechaun weight is unclear to me. Does the hobo monkey produce meat at a rate of 1.25x leprechaun (so that at weight 20 it will produce 125% meat) or does it literally produce meat at 1.25 x actual familiar weight (so that a 20 pound leprechaun will produce only 25% extra meat)? --Saucybandit 21:45, 13 July 2008 (CDT)

  • At 20 pounds, it acts as a leprechaun at (20x1.25=) 25 pounds. So it acts 18% better than a 20 pound leprechaun, when it is 20 pounds itself.--QuantumNightmare 00:01, 14 July 2008 (CDT)

From observations and discussions, it seems that a) the hobo monkey can steal meat, regardless of the enemy, and b) the formula for the steal is just a value of 50-100 meat, however it seems that it is more likely to steal at higher weights. Also, no turn limit like the one for the NPZR has been noted, however that may be because of the weaker steal formula. --Arashmin 6:45, 25 July 2008 (CDT)

Personally i don't understand how the monkey can be 1.25x leprechaun because:

Weight 	 Leprechaun type 	Hobo Monkey        Rate
1: 	         10.83% 	        13.08%             1.208
5: 	         37.17% 	        43.58%             1.172
10: 	         60.90% 	        71.44%             1.173
15: 	         81.45% 	        95.73%             1.175
20: 	         100.33%        	118.16%            1.178
25: 	         118.16% 	        139.42%            1.180
30:      	 135.24%        	159.83%            1.182
35:     	 151.75%         	179.61%            1.184
40: 	         167.81% 	        198.88%            1.185
45: 	         183.50% 	        217.74%            1.187
50: 	         198.88% 	        236.26%            1.188
60: 	         228.89% 	        272.45%            1.190
70: 	         258.10% 	        307.74%            1.192
80: 	         286.66% 	        342.32%            1.194
90: 	         314.71% 	        376.32%            1.196
100: 	         342.32% 	        409.83%            1.197

the average rate change is only 1.18 not 1.25 although these were found out from statistics. I think jick should still raise the change rate to make the average at 1.25 instead of 1.18 because we (the people with hobo monkeys) are losing close toe 7% of drop rate which could go from no drop to a rare drop --Icehero0003 20:23, 5 March 2009 (UTC)

  • It's 1.25 weight, not bonus. A 20 pound hobo monkey is effectively a 25 pound leprechaun. A 10 pound hobo monkey is effectively a 12.5 pound leprechaun. Etc. --Flargen 21:25, 5 March 2009 (UTC)

Frequency

I did 100 turns of testing, counting only the number of times my 20 lb monkey acted in the first round. (1 is steal, 0 is no steal) Results:1110000000000011001000000011001110000100010000000000100101100100101101110000001000001100001010110000 So that's 31 steals, and 69 no steals. Looks to be 1/3 chance. --Shademaster00 10:42, 9 August 2008 (CDT)

  • In case it matters, this was in the treasury, against bean counters and guards.

I did some testing of my own (93 samples), and the frequency is generally very close to 1/3 chance per round. These are the round numbers at which the monkey stole:

2, 1, 2, 4, 8, 1, 4, 1, 3, 1, 2, 3, 3, 7, 5, 2, 1, 2, 2, 1, 1, 1, 4, 1, 1, 9, 3, 3, 1, 3, 3, 4, 4, 2, 9, 5, 7, 4, 1, 2, 3, 3, 3, 1, 8, 2, 3, 2, 2, 1, 3, 5, 4, 2, 1, 2, 4, 1, 6, 3, 2, 1, 1, 3, 2, 1, 1, 2, 1, 2, 3, 1, 10, 1, 1, 2, 5, 3, 3, 2, 2, 2, 1, 1, 5, 2, 7, 1, 1, 2, 3, 1, 1

The chance each round of a steal (with number of samples considered for that round in parenthesis) is:

32% (93), 37% (63), 45% (40), 36% (22), 36% (14), 11% (9), 38% (8), 40% (5), 67% (3), 100% (1)

The numbers near the end are quite inaccurate because most of the samples were ignored for those counts. Yay spading! --Goffrie 21:21, 28 August 2008 (CDT)

If it is 1/3 chance each round to steal, and only one steal per fight you hit 99.99% chance to steal at about round 18 of the fight. --Uzziah 19:28, 23 September 2008 (UTC)

does not appear in the keys dropdown at the perplexing door in The Entrance Cavern (2) :( --Mars the infomage 19:21, 13 November 2008 (UTC)

  • That would simply yield a hobo fight, if you think about it, and Jamaicans (or anybody, for that matter) can't pull a Hobo out of hammerspace.--Ephinia 19:22, 29 March 2009 (UTC)

References

"Hobo simian" is a reference to Captain Simian and the Space Monkeys --twillo 16:06, 13 April 2009