Talk:Maximizing Your Weapon Damage

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Revision as of 22:59, 7 October 2006 by imported>Error1

Can somebody explain to me how, exactly, one equips a plexiglass pike pike and flaming talons at the same time? Also, shouldn't someone factor in Dual Wield? Banjooie 23:18, 18 March 2006 (CST)

Just a note... While the Steaming Evil is great, its easily outstriped by Dual-weilding Mafia Vilon cases, since unlike the shillelagh, You could hypothetically get two of those. Also, as previouslly noted, you can't wield the pike and the talons at he same time, and the shillelagh + talons is a damage of 30, whcih is better than its 25, so the change isn't warrented. Also, in spell damage, the apathetic lizardman is shown to have a ring of increase damage- why not here?--Rikmach 04:27, 22 March 2006 (CST)

As has already been noted, the true KoL Deity would use dual mafia violin cases, not a violin case and a shillelagh. Also, you would not want to use a Spooky glove to increase melee damage, since it gives +5 spooky damage (not +10 melee damage as suggested in the table). If you are increasing melee damage for the purposes of TS or LTS, you are going to want another ring of increase damage, since TS/LTS don't affect elemental damage. -- Tagliatelle 17:24, 10th April 06 (GMT)

Shouldn't things like the furry pants be taken off since technically they are elemental damage and not melee? --Steveharwell 16:48, 26 July 2006 (CDT)

I modified that part about dual-wielding two violin cases. Its true that it is possible to get two of them anyway. --Blahking 17:46, 4 September 2006 (CDT)

Got rid of spooky glove. The totals where wrong so I changed them and sepreated the elemental damage in the total--Error1 17:59, 7 October 2006 (CDT)