A KoL Wiki:Current Projects

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Revision as of 22:18, 25 November 2007 by imported>Frummidge (Elemental monster type: changed resistant to weak, 'cuz it makes sense)

This page attempts to keep track of all current projects on the wiki.

As always, try to empty the Needs Work, Needs Content, Needs Cleanup, Needs Confirmation, Needs Review and Needs Spading categories.

Monster drops

Yiab's Item Hunt has generally taken care of item/meat drop statistics from monsters.

Elemental monster type

Elements
Elements

Various monsters need their elemental type comfirmed. A monster is of that element if it's resistant to it or weak against its two corresponding others. Check here for locations that still need confirmation. See Established Standards: Location Pages#Combat Adventure Template for info on how to use the template.

The obsidian dagger is the best choice for determining elemental type, as it adds +3 damage in each element. Whichever element appears as +1 instead of +3 indicates the monster is aligned with that element. (+6 will appear for whatever elements the monster is weak to.)

Monster alignment: Hot Spooky Cold Sleaze Stench None
Hot Damage inflicted 1 6 6 3 3 3
Spooky Damage inflicted 3 1 6 6 3 3
Cold Damage inflicted 3 3 1 6 6 3
Sleaze Damage inflicted 6 3 3 1 6 3
Stench Damage inflicted 6 6 3 3 1 3

The Cerebral Crossbow is another good choice, as it adds +3 Cold Damage, +3 Spooky Damage, and +3 Sleaze Damage, and this is enough to uniquely determine element.

Monster alignment: Hot Spooky Cold Sleaze Stench None
Cold Damage inflicted 3 3 1 6 6 3
Spooky Damage inflicted 3 1 6 6 3 3
Sleaze Damage inflicted 6 3 3 1 6 3

Dealing 3 Cold Damage, 3 Spooky Damage, and 6 Sleaze Damage would conclusively prove that the monster's elemental alignment is hot.

With only 2 elements, the monster's elemental alignment is only conclusive on 4 out of 6 possible elemental types. For instance, using an icy-hot katana (with +3 Hot Damage and +3 Cold Damage), you could prove that monster had no element or that its element was hot, spooky, or cold, but monsters aligned to sleaze would be indistinguishable from those aligned to stench.

Monster alignment: Hot Spooky Cold Sleaze Stench None
Hot Damage inflicted 1 6 6 3 3 3
Cold Damage inflicted 3 3 1 6 6 3

With 1 element, you'd only be able to prove 1 out of 6 possible elemental types. For instance, this is the damage you'd deal to monsters with dirty hobo gloves equipped:

Monster alignment: Hot Spooky Cold Sleaze Stench None
Stench Damage inflicted 4 4 2 2 1 2