A KoL Wiki:Established Standards/Adventure Pages
Adventure pages can be broken down into Combat Adventure Pages and Non-Combat Adventure Pages. The standards are slightly different.
Follow the link for information on coding and contents for each element.
Combat Adventure Pages
Combat adventure pages should contain the following elements in the order shown here.
Header
Begin with the following template:
{{battletop |image=biglime.gif |a=a |name=Sabre-toothed lime |text=This room is guarded by a lime ... won't get scurvy.}}
- Image is the monster's image, uploaded to the wiki with the same filename as in the Kingdom.
- A is the monster's article - are you fighting a monster or an annoying monster?
- Name is the monster's name.
- Text is the monster's description, as it appears in the Kingdom.
Our above example would yield:
Attack Messages
- Center all messages.
- If a monster hits you or tries to hit you in a body part, use the following syntax:
{{part}}
Which yields:
- List successful attack messages first.
- Follow these up with the following syntax:
{{ouch|3}}
Which yields:
You may replace the number '3' with however many exclamations typically appear during each attack.
- If the monster's attack deals Elemental Damage then use the following syntax (where element is equal to the element that the attack deals damage with) after the damage actions:
{{element|spooky}}
Which yields:
The element name must be in lowercase!
- If a monster misses, write that message down under the successful hit messages and make it so that it corresponds with successful version of that attack.
- Leave two blank lines between the successful hit messages and failed hit messages.
Spoils of War
- List the rewards in the order in which they appear in the Kingdom.
- Center the rewards
- If you gain multiple copies of an item, list multiple copies of the item.
- Link items to their wiki pages.
- Give the total substats gained from the fight, added up, instead of separating them into Muscle, Mysticality, and Moxie.
- Use the stat template for substats.
- Leave two blank lines between the failed hit messages and the rewards.
{{meat|amount=160-240}} {{acquire|image=lime.gif|item=lime|chance=50%}} {{stat|18-21}}
Yields:
Other Information
- Add a line (Wikicode: ----) after the Spoils, then add a link back to the location where the adventure occurs, using the format "Occurs at [location]."
- Add Notes, See Also, or References sections (in that order) as needed.
Non-Combat Adventure Pages
Please adhere to the following guidelines:
Header
Begin with the following template:
{{adventuretop|image=biglime.gif|name=Limetastic!}}
- Image is the adventure's image, uploaded to the wiki with the same filename as in the Kingdom.
- Name is the adventure's title.
Content
- If the adventure allows for choices, include a line (Wikicode: ----) after the initial description, and then:
- Put the text of the choice, as it appears on the button in the Kingdom, centered, in bold, below the line.
- Include any results of that choice below, formatted as they appear in the Kingdom.
- Include another line before the next choice.
- If the adventure does not allow for choices, copy out the rest of the text in exactly the same format as is in the Kingdom.
- If the adventure gives stats, use {{stat}} to indicate the stats gained (or lost).
You wander around for a while and sneak up on a sabre-toothed lime guarding a stockpile! You manage to steal some of its limes and sneak off sneakily. Moxious! {{acquire|image=lime.gif|item=lime|num=2}} {{stat|mox=gain 15}}
This example would yield the following:
You wander around for a while and sneak up on a sabre-toothed lime guarding a stockpile! You manage to steal some of its limes and sneak off sneakily. Moxious!
![]() | You acquire 2 limes |
You gain 15 Chutzpah. |
Other Information
- Add a line (Wikicode: ----) after the Content, then add a link back to the location where the adventure occurs, using the format "Occurs at [location]".
- Add Notes, See Also, or References sections (in that order) as needed.
Established Standards |
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Adventures | Effects | Familiars | Items | Locations | Outfits | Skills | Tattoos | Trophies | Data |