Template:Skill
#if:{{{skillid|}}}|<div style="font-size:80%;text-align:right;position:absolute;top:0px; right:15px;">{{#ifexist:Data:{{PAGENAME}}|[[Data:{{PAGENAME}}|View metadata]]|<span class="plainlinks">[{{fullurle:Data:{{PAGENAME}}|action=edit&preload=Template:Skill/data}} Create metadata]</span><span style="display:none">[[Data:{{PAGENAME}}]]</span>}}<br />'''[[Skills by number|Skill number]]:''' {{{skillid}}}{{ #ifeq:{{{ingamelink|1}}}|1|<br />'''View in-game:''' {{ingame link|path=desc_skill.php?whichskill={{{skillid}}}}}}}</div>|Skill ID not known!{{#switch:{{NAMESPACE}}|Template=|Category=|[[Category:Incomplete]]}}}} <center> [[image:{{Data|{{PAGENAME}}|image|nopic2.gif}}|{{Data|{{PAGENAME}}|name|undefined skill name}}|30px]] '''{{Data|{{PAGENAME}}|name|undefined skill name}}'''</center> {| style="text-align: left; margin: 1em auto" cellpadding="0" cellspacing="0" |- | '''Type:''' | style="padding-left: .5em" | {{#switch:{{{type}}}|Bookshelf|bookshelf=[[Your Mystical Bookshelf|Mystical Bookshelf]]|Combat|combat=Combat|Noncombat|noncombat=Noncombat|Passive|passive=Passive|Buff|buff=Buff|Combat Spell|combat spell=Combat Spell|#default=''unrecognized skill type''{{#switch:{{NAMESPACE}}|Template=|Category=|[[Category:Incomplete]]}}}}{{#if:{{{type2|}}}| / {{#switch:{{{type2}}}|Bookshelf|bookshelf=[[Your Mystical Bookshelf|Mystical Bookshelf]]|Combat|combat=Combat|Noncombat|noncombat=Noncombat|Passive|passive=Passive|Buff|buff=Buff|Combat Spell|combat spell=Combat Spell|''?''}}|}} |- | '''MP Cost:''' | style="padding-left: .5em" | {{#if:{{{mpcost|}}}|{{{mpcost}}}|N/A}} |} {{{description}}} {| cellpadding="0" cellspacing="4" border="0" |- style="text-align: left; vertical-align: top" | '''Source:''' || {{#if:{{{source|}}}|{{{source}}}|''This skill needs its source specified.''{{#switch:{{NAMESPACE}}|Template=|Category=|[[Category:Incomplete]]}}}} |- style="text-align: left" valign="top" | '''Price:''' || {{#if:{{{price|}}}|{{{price}}}|N/A}} |- style="text-align: left" valign="top" | '''Class:''' || {{#if:{{{class|}}}|{{{class}}}|N/A}} |- style="text-align: left" valign="top" | '''Level:''' || {{#if:{{{level|}}}|{{{level}}}|N/A}} |- style="text-align: left" valign="top" | '''Effect:''' || {{#if:{{{effect|}}}|{{{effect}}}|''This skill needs its effect described.''{{#switch:{{NAMESPACE}}|Template=|Category=|[[Category:Incomplete]]}}}} |- {{#if:{{{usemsg|}}}|{{#ifeq:{{{usemsg|}}}|N/A|| {{!}}'''When Used:'''}}}} |}</div>{{ #if:{{{usemsg|}}}|{{#ifeq:{{{usemsg}}}|N/A|| <table style="text-align: center; margin: auto;" width="100%"> <tr><td style="line-height: 1.5;">{{{usemsg}}}</td></tr> </table>}}|{{#ifexpr:{{#ifeq:{{{type}}}|Passive|0|1}} and {{#ifeq:{{{type}}}|passive|0|1}} and {{#ifeq:{{{usemsg}}}|N/A|0|1}}|''This skill needs its in-game message specified via the "usemsg" parameter; see {{tl|Skill}} for more details.''{{#switch:{{NAMESPACE}}|Template=|Category=|[[Category:Incomplete]]}}}}}}{{<!-- The following is for auto-categorizing skill pages and other pages that call this template --> #ifeq:{{FULLPAGENAME}}|Template:Skill|[[Category:Skills| {{FULLPAGENAME}}]]|{{#ifeq:{{FULLPAGENAME}}|Established Standards: Skill Pages|[[Category:Skills| {{PAGENAME}}]]|{{#ifeq:{{NAMESPACE}}|Category||{{#if:{{{type|}}}|{{#switch:{{{type}}}|buff=[[Category:Buffs]]|bookshelf=[[Category:Noncombat Skills]]|combat=[[Category:Combat Skills]]|noncombat=[[Category:Noncombat Skills]]|passive=[[Category:Passive Skills]]|Bookshelf=[[Category:Noncombat Skills]]|Combat=[[Category:Combat Skills]]|Noncombat=[[Category:Noncombat Skills]]|Buff=[[Category:Buffs]]|Passive=[[Category:Passive Skills]]|Combat Spell=[[Category:Combat Skills]]|combat spell=[[Category:Combat Skills]]|[[Category:Skills]]}}{{#switch: {{{permable|1}}}| 0 = [[Category:Skills Which Cannot Be Permed]] | 1 = [[Category:Skills Which Can Be Permed]] | a = [[Category:Skills Which Are Automatically Hardcore Permed]] | default [[Category:Skills Which Can Be Permed]]}}|[[Category:Incomplete]]}}}}}}}}{{<!-- Auto-cating for second skill type, if exists --> #if:{{{type2|}}}|{{#ifeq:{{FULLPAGENAME}}|Template:Skill||{{#ifeq:{{FULLPAGENAME}}|Established Standards: Skill Pages||{{#ifeq:{{NAMESPACE}}|Category||{{#switch:{{{type2}}}|Buff|buff=[[Category:Buffs]]|Bookshelf|bookshelf=[[Category:Noncombat Skills]]|Combat|combat=[[Category:Combat Skills]]|Noncombat|noncombat=[[Category:Noncombat Skills]]|Passive|passive=[[Category:Passive Skills]]|Combat Spell|combat spell=[[Category:Combat Skills]]|#default=[[Category:Skills]]}}}}}}}}|}}
Usage
{{skill |skillid=id |ingamelink=0 or 1 (can be omitted) |type=skill type |type2=second skill type |mpcost=MP cost |description=description |source=source of skill |price=purchase price |class=required class |level=required level |effect=skill's "effect" |permable=0, 1, or a (can omit; default is 1) |usemsg=skill's "Use Skill" message (omit for passive skills)}}
- Type: Buff/Passive/Combat/Noncombat/Bookshelf
- Type2: Buff/Passive/Combat/Noncombat/Bookshelf (optional; only needs to be provided for skills that serve multiple roles, such as Lasagna Bandages)
- Mpcost: How many MP the skill uses (if applicable).
- Description: The official description of the skill, as found in the Kingdom.
- Source: Guild trainer? Gnomes? Starting skill? Item?
- Price: How much the skill costs to learn (if applicable).
- Class: Character class (if applicable).
- Level: Level at which skill can be acquired (if applicable).
- Effect: The actual effect, in terms of game mechanics, the player experiences. For consistency, effects listed in this section should be written in the form that item enchantments are written in-game. Those listed should also link an appropriate Game Mechanics page. For example:
- Muscle +100 (links to Muscle Modifiers)
- +10% Meat from Monsters (links to Meat from Monsters)
- 2x Chance of Critical Hit (links to Critical Hit Chance)
- Spell Damage +10 (links to Bonus Spell Damage)
- Permable: 1 (or omit) if the skill can be learned permanently; 0 if it cannot; a if it is automatically hardcore permed
- Usemsg: The text displayed in-game when using the skill. Not applicable for Passive skills.
Example
Use the following template:
{{skill
|skillid=-1
|name=Limetasticality
|type=Buff
|mpcost=19
|source=Lime Trainer
|class=[[lime|Limeface]]
|level=42
|description=Your deoxygenated blood has been replaced with lime juice. You're way more alert than usually.
|effect=[[Combat Initiative]] +100%
|price=83 Meat
|usemsg=You conjure a lime around yourself...
The above example yields:
Type: | Buff |
MP Cost: | 19 |
Your deoxygenated blood has been replaced with lime juice. You're way more alert than usually.
Source: | Lime Trainer |
Price: | 83 Meat |
Class: | Limeface |
Level: | 42 |
Effect: | Combat Initiative +100% |
When Used: |
You conjure a lime around yourself...
|
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