Decisions, Shmecisions
From A KoL Wiki
While skulking around the Treasury, you notice that one of the knob goblin accountants has left some stuff on his desk -- his wallet, his cufflinks, and a shiny gold key.
There's no real reason that you'd only be able to take one of the three items, but for the sake of adding some player agency and decision-making, I'm only letting you take one of the three items.
And because I already knew you were going to choose the key, I don't have to actually code in the buttons to make the choice with. Very efficient!
![]() | You acquire an item: knob treasury key |
Occurs at Cobb's Knob Treasury during a Low Key Summer run.