Combat lover's locket

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combat lover's locket
combat lover's locket

Not since meat on pizza has anyone loved anything as much as you love fighting monsters.

Type: accessory
Cannot be traded or discarded

Regenerate 8-10 HP and MP per adventure
Enchantments vary based on most recent tryst


NOTE: You may not equip more than one of these at a time.


(In-game plural: combat lover's lockets)
View metadata
Item number: 10893
Description ID: 634036450
View in-game: view

Obtained From

Items
combat lover's locket lockbox

Notes

  • Has a [reminisce] link in the inventory screen (even if the locket is not equipped), which can be used 3 times per day to take you to Reminiscing About Those Monsters You Fought, which allows you to fight a copy of a monster whose picture is stored in the locket. You can do this while falling-down drunk, as long as you have at least 1 adventure remaining.
    • The native chat command "/use locket" has been hardcoded to take you to the reminisce screen, as would "/goto inventory.php?reminisce=1". (It needed to be hardcoded because it does not actually go through inv_use.php.)
  • Monsters are stored in the locket by ending a combat with the locket equipped. Winning the fight is not necessary; the monster will be added even if you run away or lose.
  • The list of stored monsters is permanent, persisting through rollover and across ascensions; however, you can only reminisce to a particular monster once per day.
  • Enchantment depends on the phylum of the last monster you fought using the reminisce ability - it does not change after normal combats. After ascension it resets to Mer-Kin (+25% Item Drops from Monsters and +25 Damage to Sleaze Spells).
  • An easy way to fill up a locket is to run turns with the locket equipped in the Avant Garde challenge path, where one of 858 additional monsters spawn every combat, and do not repeat, so playing over this number of combats with the locket equipped every turn will give a near-complete locket.
Phylum Enchantment
Beasts +10% chance of Critical Hit
Muscle +20
Bugs Weapon Damage +25%
Maximum MP +25%
Constellations +10% chance of Spell Critical Hit
Mysticality +20
Constructs +3 Moxie Stats Per Fight
+25 Spell Damage
Demons +25 Hot Damage
+50% Gear Drops
Dudes +25 Cold Damage
Moxie +50%
Elementals Serious Hot Resistance (+3)
+25 Damage to Stench Spells
Elves +5 Stats Per Fight
+75% Candy Drops
Fish +50% Meat from Monsters
+25 Damage to Spooky Spells
Goblins +25 Stench Damage
Mysticality +50%
Hippies Serious Stench Resistance (+3)
Damage Reduction: 10
Hobos +3 Mysticality Stats Per Fight
+25 Damage to Hot Spells
Horrors Serious Spooky Resistance (+3)
Maximum HP +50
Humanoids Spell Damage +25%
Moxie +20
Mer-Kin +25% Item Drops from Monsters
+25 Damage to Sleaze Spells
Orcs Serious Sleaze Resistance (+3)
Maximum MP +25
Penguins +3 Muscle Stats Per Fight
+25 Damage to Cold Spells
Pirates +50% Booze Drops from Monsters
+25 Sleaze Damage
Plants Combat Initiative +50%
+50% Maximum HP
Slimes Serious Cold Resistance (+3)
Damage Absorption +50
Undead +25 Spooky Damage
Muscle +50%
Weird +50% Food Drops from Monsters
Weapon Damage +25


  • Before you have fought any monsters with the locket, reminiscing will fail with the message:
    There are no photos in your locket that you wish to reminisce about. Maybe go fight something first.
  • After completing any combat with the locket equipped, it stores a potential copy of that monster in the locket:
 
Your lover's locket emits a brief pulse of warm light as a photo of your foe appears inside it.
  • If the monster has already been stored by the locket, even if it has subsequently been fought using the reminisce ability, it will not be stored in the locket again:
 
Light glints off of your locket, as if to reassure you that there was already a photo of this opponent in there.
  • Uncopyable monsters will not be added to the locket:
 
Your locket vibrates -- memories of this monster would be too painful to revisit.
  • There does not seem to be a limit to the number of monsters stored in the locket.
  • A monster fought via [reminisce] will be a free fight only if the monster itself is inherently a free fight; otherwise, it will take a turn as usual. You also have to have at least 1 turn remaining to reminisce, even if the combat won't take a turn.
  • After using all 3 reminiscences per day, clicking the [reminisce] link again gives the message:
    You don't want to reminisce any more today.
  • You cannot [reminisce] with 0 HP remaining; attempting to do so gives the message:
    You are too sore to reminisce.
  • Is automatically placed in your inventory for you at the beginning of your run, with the message:
    You can't start over without your precious memories!
     You acquire an item: combat lover's locket

Collection

  • 🥇: Anti Love (#1223200), Misha_Z (#1705440), Wallace (#339238), h00k (#457235), runeslayer (#803480), webgecko (#2393353) - 1

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