Disco Inferno (skill)
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There is an in-game bug related to this page. | ![]() |
One of the 1 Momentum combat messages doesn't report any damage being dealt (Damage is dealt to the monster, it just isn't reported to you). |
Disco Inferno
Type: CombatMP Cost: 15
usable once per fight
Your disco dancing is so hot that it produces literal fire when you want it to.
Damage opponent with your hotness
Source: | Guild Trainer |
Price: | 7,500 Meat |
Class: | Disco Bandit |
Level: | 12 |
Effect: | Deals Hot Damage, scaling with Disco Momentum, which can hit up to three opponents.
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When Used: |
When used with no Disco Momentum: You flick your disco lighter and toss it at him, dealing X damage. When used with 1 point of Disco Momentum: When used with 2 points of Disco Momentum: When used with 3 points of Disco Momentum: |
Notes
- Against groups of monsters this skill can hit up to 3 opponents, doubling or tripling the damage.
- Having bakelite breeches equipped doubles the damage.
References
- The combat message "burn, baby, burn!" references the song Disco Inferno by The Trammps.