Elemental Mastery
From A KoL Wiki
You've drunk so much elemental booze that you can channel the Kingdom's essential elements into your attacks. You can do it all the doo-dah day.
+5 Hot Damage
+5 Cold Damage
+5 Spooky Damage
+5 Stench Damage
+5 Sleaze Damage
Obtained From
- Firewater (5 turns)
- Earth and Firewater (10 turns)
- Earth, Wind and Firewater (15 turns)
See Also
References
- As with many things in the Kingdom, "Elemental Mastery" can be sung to the tune of "Camptown Races". Try it, it's fun.