Machines!

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Machines!

You manage to evade the batbugbears long enough to get to the three machines you noticed earlier.

The pinging machines goes *PING*.

The whurming machine goes whurm.

The boomchucking machine goes *boomchuck*...

Wanna mess with any of the knobs?

Value: (1-11) <value>
Set Pinging Machine
Value: (1-11) <value>
Set Whurming Machine
Value: (1-11) <value>
Set Boomchucking Machine

If you set the Pinging Machine to 1:

The pinging sounds a little too slow.

If you set the Pinging Machine to 2:

The pinging machine sounds just like an old submarine movie. It's really satisfying.

If you set the Pinging Machine to 3 through 5:

The pinging sounds a little too fast.

If you set the Pinging Machine to 6 through 11:

The pinging sounds way too fast.

If you set the Whurming Machine to 2 times the current setting of the Pinging Machine:

The whurming matches up with the pinging in a nice rhythm. You can't help tapping your toes.

Otherwise:

The whurming is out of sync with the pinging -- it's really annoying.

If you set the Boomchucking Machine to 2 times the current setting of the Whurming Machine:

The boomchucking provides a nice backbeat for the whurming.

Otherwise:

The boomchucking isn't matching up with the whurming properly. It's impossible to dance to it.

Setting the final device to the proper setting (Pinging: 2, Whurming: 4, Boomchucking: 8):

The noises combine in perfect harmony. Well, I guess it'd be more perfect if it was musical notes instead of noises, but whatever.
The batbugbears around you start acting weird...

Occurs in Sonar.

Notes

  • You can set only one dial at a time; each setting costs an adventure.
  • The adventure description will have a number of *PING*, whurm, and *boomchuck*... sounds equal to the setting of each knob.

References

  • The machine that goes "ping" is a reference to the Hospital Sketch from Monty Python's Meaning of Life.