Meat Shielded

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There is an in-game bug related to this page.
Blocked attack messages consume 1 zombie even during non-combat-round messages such as failing to use rain-doh blue balls a second time or thumb-twiddling.

Meat Shielded

Meat Shielded

Your zombie henchmen are helping block attacks from your opponent. Mainly with their faces. This might get messy.

View metadata
Effect number: 1046
Description ID: 564dd67a86e5efcbb1eda8c35aee335e
View in-game: view

Obtained From

Notes

  • During each round of combat one of the following messages will usually be displayed, indicating that your enemy's attack was blocked:
  • As your opponent winds up to attack, one of your minions gets in the way and is messily dispatched.
  • One of your zombie minions shuffles forward to protect you from your opponent, and returns as a rain of blood and parts.
  • One of the zombies shuffles forward to protect you, and gets creamed by your foe's attack.
  • One of your zombies is felled by your opponent's attack. He died for a noble cause, and his name will not be, uh, well, never mind.
  • Your opponent attacks, but one of the zombies soaks up the damage like a sponge. Like a sponge that now has a lot of broken bones.
  • Each blocked enemy attack message consumes 1 zombie, regardless of if an unblocked attacked would actually hit.
    • If you run out of zombies, it stops working.
    • If you acquire this effect while not a Zombie Master (such as through the ittah bittah hookah), you have no zombies, so it does nothing.
  • Attacks are blocked 90% of the time.
  • May be cast more than once, to increase turns of the effect to carry into subsequent combats.
  • Zombies can "block" and be consumed even if you get the jump.