Replica Greatest American Pants

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replica Greatest American Pants
replica Greatest American Pants

Believe it or not, these go on your legs.

Type: pants
Power: 100
Cannot be traded or discarded
Quest Item

All Attributes +10%
Weapon Damage +50%
Amazing Super Powers


(In-game plural not known - if you know it, please add it here.)
View metadata
Item number: 11209
Description ID: 676766688
View in-game: view

Obtained From

Stores
Replica Mr. Store (1 replica Mr. Accessory)

When Activated


Pants-Gazing
Pants-Gazing

You look down at your pants. There are several little buttons on the belt, each of whose ostensible purpose is to activate one of the amazing super powers the pants can grant.

There are 5 little glowing lightning bolt icons next to the buttons. That must be an indication of how many super power charges are left in the pants for today.

Super Skill
(5 Adventures)
Super Structure
(10 Adventures)
Super Vision
(20 Adventures)
Super Speed
(20 Adventures)
Super Accuracy
(10 Adventures)
Ignore the pants
  • After all charges have been used:

All of the little lightning bolt readouts on the belt have gone dark. Looks like it's gonna need some time to recharge.

The buttons have the following effects:

  • Super Skill: Combat skills and spells cost 0 MP
  • Super Structure: +500 damage absorption, superhuman resistance to all elements
  • Super Vision: +25% item drops from monsters
  • Super Speed: +100% Moxie
  • Super Accuracy: +30% chance of critical hit

Free Runaway Mechanic

  • The first three times you run away per day, you have a 100% chance of a free runaway.
  • The next three times (4th, 5th, and 6th), you have an 80% chance of a free runaway.
  • The next three times (7th, 8th, and 9th), you have a 50% chance of a free runaway.
  • The 10th+ times per day, you have a 20% chance of a free runaway.
  • The runaway counter is shared with that of the navel ring of navel gazing and the peppermint parasol.

Notes

  • Can only be activated 5 times per day but the same effect can be stacked. Changing effect on count still needs details.
  • Effects drop if pants are unequipped.
  • Running away from combat with the pants on sometimes results in the message:
As you turn to run away, your pants suddenly activate, and you rocket off into the sky at breakneck speed.
  • The third runaway generates the message:
You're starting to get kinda queasy from all of this flying.
  • The sixth free runaway generates the message:
Okay, seriously, this flying is making you really queasy.
  • The ninth free runaway generates the message:
Eurgh. At this point, you're officially airsick.
  • Runaways which are not free result in the message:
You walk away from the fight at a leisurely pace in your handsome superpants.

See Also

Collection

  • 🥇: HOldeRofSecrEts (#216194) - 1

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