Signal

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Monster base stats match Monster Manuel entry but scale with player in some way. With a level 24 Sauceror HP is 249. Don't know what it is scaling to however.
Signal
Monster ID 2126
Locations Signal Island
Hit Points 100
Attack 90
Defense 90
Initiative 200
Meat None
Phylum weird
Elements None
Resistance 50% physical, 50% elemental
Monster Parts frequency, wavelength, amplitude
Drops signal fragment
Manuel Entry
refreshedit data
signal You're fighting a signal

The hairs on the back of your neck stand up. This is... there's something...

Oh god. Oh no. They found you.

Hit Message(s):

You whip your head around to see who's behind you. You feel a twinge in your neck. Eek! Ow! Eek! Ugh! Argh! Ooh!

You feel a sharp pain in your <shoulder>. They must have figured out its resonant frequency. Ow! Ugh! Ooh! Argh! Ow! Oof!

You develop a sudden ringing in your ear. It hurts! How are they doing this!? Oof! Ugh! Ouch! Ugh! Oof! Oof!

Critical Hit Message:

You whip your head around to see who's behind you. You feel a twinge in your neck. (CRITICAL HIT!) Eek!

Miss Message(s):

You whip your head around to see who's behind you, but they're gone before you get a good look at them.

You feel a dull ache in your <shoulder>, but it doesn't amount to much. They must have missed with that one.

Fumble Message:

You whip your head around to see who's behind you, but they're gone before you get a good look at them. (FUMBLE!)


After Combat
You acquire an item: signal fragment (25% chance)*
You gain 3 PirateRealm FunPoints

Occurs at Signal Island.

Notes

  • Has 50% physical and elemental resistance.

References

  • Monster Manuel entries decode (via ROT13) into "drinkyourovaltine...", a reference to the movie "A Christmas Story".