Talk:Blasphemous Bedizenment

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Unimplemented?

This does not seem to be implemented yet... theres no entry for the outfit to equip it, and the pretentious artist doesn't give anything for having all 6 pieces on as of today. --Lordebon 21:50, 24 August 2009 (UTC)

Not surprising, given that the Plexi and Stainless Steel outfits aren't implemented either.--Toffile 21:52, 24 August 2009 (UTC)
Yeah. When I saw this one pop up, I was hoping they'd finally got around to implementing all of them, but no such luck it seems hehe. --Lordebon 03:21, 25 August 2009 (UTC)

Complete Stats

Don't know how to add this, but I've figured this out from what it says on the main page. Someone wanna add it to, say, the notes?

-

Remaining outfit area: 1 Acessory

+60% Muscle

+60% Mystalicy

+60% Moxie


Allows you to keep 4 songs in your head instead of 3.

Weapon Damage +30

Damage Reduction: 10

Combat Initiative +50%

Spell Damage +40

-3 MP to use Skills


+64% Item Drops

+64% Meat Drops

+64% Monster Level

- Guywithpasta 01:38, 26 September 2010 (UTC)

The thing is that's all in the equipment enchantments; You got that by just using basic addition, as well as randomly sticking it in. The point of outfit effect is to list a hidden effect that happens by wearing them all, which is the meat drop/item drop/monster level thing. You'd usually put that kind of stuff if the hidden effect adds to the actual enchantment (like how bounty hunting adds an extra 15%, bringing it to total of.. whatever). Argus 05:17, 26 September 2010 (UTC)

  • Right. Likewise, the item/meat drop/ML bonus is based off wearing Brimstone gear, and not only from the outfit.--Toffile 06:04, 26 September 2010 (UTC)
    • Aw damn, does that mean that the outfit STILL has another super secret enchantment? :( I just put that up because it's kinda the definition of "hidden effect" - it only applies if you wear the gear.. but well, more for the spades to work with. Argus 07:15, 26 September 2010 (UTC)

Duplicate item effects on hidden stats

This outfit has a hidden buff of +2^n item/meat/ML where n is the number of pieces equipped. Wearing the full outfit thus gives +64 to those 3 things. How does it work with duplicates? Will adding a duplicate accessory turn this into +128 bonus? would replacing the offhand shield with a duplicate bludgeon using dual wielding drop this bonus to 32 or will it remain as 64?