Talk:Boxing Daycare
Item names seem randomized from 3 tables. Made a list below JaAchan (talk) 18:43, 5 December 2018 (UTC)
Seen so far first table:
- adjustable
- bicep
- cable
- cardio
- deltoid
- flex
- forearm
- glute
- hamstring
- horizontal
- lateral
- pectoral
- pull-up
- quad
- shoulder
- torsion
- torso
- tricep
- vertical
- weight
Seen so far second table:
- ab
- cable
- cardio
- chest
- deltoid
- flex
- glute
- hamstring
- horizontal
- inclined
- lateral
- pectoral
- pull-down
- pull-up
- quad
- rowing
- seated
- shoulder
- torsion
- torso
- tricep
- upright
Seen so far third table:
- barbells
- benches
- bicycles
- dumbbells
- ellipticals
- kettlebells
- machines
- presses
- raises
- rollers
- stands
- towers
Data points instructor costs
- 1 - free
- 2 - 11
- 3 - 44 hellseal claw
- 4 - 99 googly eye
- 5 - 176 mouse skull
- 6 - 275
- 7 - 396
- 8 - 539
Data points recruit
- 190 equipment - 480 toddlers
- 211 equipment - 1,500 toddlers
- 277 equipment - 4,314 toddlers
- 324 equipment - 4,270 toddlers
- 10,170 equipment - 408,543 toddlers
- 12,902 equipment - 331,333 / 403,951 / 351,246 / 406,182 toddlers
- 13,387 equipment - 377,875 / 433,109 / 426,936 / 576,541 toddlers
- 20,319 equipment - 773,682 / 728,752 / 623,747 / 754,292 toddlers
- 29,166 equipment - 980,865 / 1,320,241 / 1,712,127 / 1,667,730 toddlers
- 34,205 equipment - 1,396,405 / 2,062,837 / 1,277,289 / 1,994,812 toddlers
- 39,634 equipment - 2,515,837 / 2,307,408 / 2,037,372 / 1,532,889 toddlers
Data points instructors:
- 491 toddlers - 3 instructors
- 6,305 toddlers - 4 instructors
- 31,287 toddlers - 5 instructors
- 321,648 toddlers - 6 instructors
- 8,918,823 toddlers - 7 instructors
- 33,322,252 toddlers - 8 instructors
Data points sparring:
- As Lvl 28 Sauceror under Wallaby moon sign
- 10,575 toddlers - 77 Mus, 54 Mys, 43 Mox, 10 PvP fights
- 10,575 toddlers - 63 Mus, 78 Mys, 49 Mox
- 10,575 toddlers - 52 Mus, 60 Mys, 61 Mox
- 10,575 toddlers - 77 Mus, 62 Mys, 51 Mox
- 10,575 toddlers - 48 Mus, 56 Mys, 50 Mox
- 10,575 toddlers - 69 Mus, 70 Mys, 50 Mox
- 10,575 toddlers - 64 Mus, 69 Mys, 40 Mox
- 10,575 toddlers - 79 Mus, 79 Mys, 50 Mox
- 10,575 toddlers - 41 Mus, 90 Mys, 75 Mox
- 10,575 toddlers - 53 Mus, 75 Mys, 55 Mox
- 10,575 toddlers - 49 Mus, 97 Mys, 52 Mox
- 10,575 toddlers - 76 Mus, 54 Mys, 42 Mox
- 10,575 toddlers - 74 Mus, 72 Mys, 69 Mox
- 10,575 toddlers - 57 Mus, 84 Mys, 69 Mox
- 10,575 toddlers - 45 Mus, 75 Mys, 56 Mox
HUGE amount of raw data from sparring with 1491 pieces of equipment, 5 instructors and 272,453 toddlers as LVL 22 Pastamancer under Wallaby moon sign (eventually LVL 23 with 6 instructors and 328,615 toddlers). Had a government-issued necktie but I don't think it does anything, as did my mime army insignia (intelligence) --Fredg1 (talk) 03:45, 30 December 2018 (UTC)
You gain 105 Muscleboundness You gain 211 Enchantedness You gain 96 Chutzpah You gain 11 PvP Fights
You gain 112 Fortitude You gain 171 Mysteriousness You gain 122 Chutzpah
You gain 171 Strongness You gain 142 Wizardliness You gain 118 Smarm
You gain 171 Strengthliness You gain 113 Enchantedness You gain 154 Smarm
You gain 187 Muscleboundness You gain 142 Wizardliness You gain 97 Roguishness
You gain 145 Fortitude You gain 212 Mysteriousness You gain 132 Smarm
You gain 188 Beefiness You gain 171 Wizardliness You gain 97 Roguishness
You gain 113 Muscleboundness You gain 151 Magicalness You gain 155 Roguishness
You gain 122 Strongness You gain 202 Wizardliness You gain 146 Chutzpah
You gain 133 Muscleboundness You gain 128 Enchantedness You gain 104 Smarm
You gain 96 Muscleboundness You gain 136 Mysteriousness You gain 130 Cheek
You have hired a new instructor ----------------------------- NOW AT 6 INSTRUCTORS
You gain 176 Strongness You gain 205 Wizardliness You gain 105 Roguishness
You gain 187 Beefiness You gain 174 Wizardliness You gain 154 Sarcasm
You gain 116 Strengthliness You gain 208 Wizardliness You gain 120 Cheek
You gain 154 Muscleboundness You gain 196 Wizardliness You gain 143 Chutzpah
You gain 111 Muscleboundness You gain 225 Magicalness You gain 98 Smarm
You gain 151 Strongness You gain 210 Enchantedness You gain 141 Roguishness
You gain 179 Muscleboundness You gain 188 Mysteriousness You gain 137 Roguishness
You gain 162 Muscleboundness You gain 213 Mysteriousness You gain 103 Chutzpah
You gain 173 Beefiness You gain 118 Mysteriousness You gain 134 Chutzpah
You gain 169 Strongness You gain 142 Enchantedness You gain 176 Cheek
You gain 156 Muscleboundness You gain 206 Magicalness You gain 166 Cheek
You gain 118 Fortitude You gain 195 Mysteriousness You gain 106 Roguishness
You gain 179 Fortitude You gain 131 Wizardliness You gain 105 Cheek
You gain 111 Fortitude You gain 214 Magicalness You gain 188 Cheek
You gain 123 Fortitude You gain 202 Magicalness You gain 176 Roguishness
You gain 154 Beefiness You gain 186 Mysteriousness You gain 100 Chutzpah
You gain 110 Fortitude You gain 196 Enchantedness You gain 161 Roguishness
You gain 186 Muscleboundness You gain 216 Magicalness You gain 148 Smarm
You gain 120 Beefiness You gain 212 Magicalness You gain 170 Cheek
You gain 100 Fortitude You gain 139 Mysteriousness You gain 156 Chutzpah
You gain 130 Strengthliness You gain 140 Magicalness You gain 115 Smarm
You gain 182 Muscleboundness You gain 149 Mysteriousness You gain 127 Roguishness
You gain 145 Strengthliness You gain 178 Magicalness You gain 187 Roguishness
You gain 109 Strongness You gain 132 Magicalness You gain 121 Cheek
You gain 139 Strongness You gain 213 Enchantedness You gain 138 Roguishness
You gain 184 Beefiness You gain 142 Magicalness You gain 120 Chutzpah
You gain 157 Fortitude You gain 160 Enchantedness You gain 166 Smarm
You gain 139 Fortitude You gain 156 Mysteriousness You gain 134 Chutzpah
You gain 111 Muscleboundness You gain 190 Magicalness You gain 118 Cheek
You gain 177 Beefiness You gain 220 Enchantedness You gain 177 Smarm
You gain 157 Beefiness You gain 212 Enchantedness You gain 139 Cheek
You gain 111 Strongness You gain 223 Wizardliness You gain 128 Cheek
You gain 143 Strengthliness You gain 214 Magicalness You gain 117 Chutzpah
You gain 122 Beefiness You gain 148 Magicalness You gain 167 Chutzpah
You gain 125 Fortitude You gain 176 Mysteriousness You gain 101 Cheek
You gain 104 Beefiness You gain 176 Enchantedness You gain 186 Cheek
Recruit toddlers ---------------------------- NOW AT 328,615 TODDLERS
You gain 185 Beefiness
You gain 204 Wizardliness
You gain 143 Roguishness
You gain 186 Beefiness You gain 189 Magicalness You gain 160 Sarcasm
You gain 164 Strengthliness You gain 174 Enchantedness You gain 135 Roguishness
You gain 132 Strengthliness You gain 135 Wizardliness You gain 122 Chutzpah
You gain 182 Strengthliness You gain 134 Mysteriousness You gain 136 Cheek
You gain 163 Strongness You gain 197 Wizardliness You gain 146 Roguishness
You gain 101 Strengthliness You gain 178 Magicalness You gain 164 Roguishness
You gain 140 Strengthliness You gain 135 Magicalness You gain 145 Chutzpah
You gain 129 Muscleboundness You gain 160 Enchantedness You gain 200 Roguishness
You gain 159 Muscleboundness You gain 146 Wizardliness You gain 103 Roguishness
You gain 174 Strongness You gain 220 Magicalness You gain 196 Smarm
You gain 191 Beefiness You gain 173 Enchantedness You gain 179 Chutzpah
You gain 159 Beefiness You gain 201 Magicalness You gain 191 Chutzpah
You gain 124 Beefiness You gain 136 Enchantedness You gain 193 Cheek
You gain 183 Fortitude You gain 140 Magicalness You gain 162 Roguishness
You gain 185 Strongness You gain 153 Mysteriousness You gain 181 Roguishness
You gain 150 Beefiness You gain 138 Mysteriousness You gain 156 Sarcasm
You gain 120 Muscleboundness You gain 188 Wizardliness You gain 109 Cheek
You gain 193 Strengthliness You gain 134 Enchantedness You gain 127 Roguishness
You gain 147 Beefiness You gain 152 Mysteriousness You gain 115 Sarcasm
You gain 162 Muscleboundness You gain 141 Magicalness You gain 169 Chutzpah
You gain 136 Muscleboundness You gain 186 Wizardliness You gain 108 Chutzpah
You gain 170 Muscleboundness You gain 151 Mysteriousness You gain 138 Sarcasm
You gain 181 Beefiness You gain 211 Wizardliness You gain 122 Cheek
You gain 164 Beefiness You gain 125 Wizardliness You gain 153 Cheek
You gain 128 Muscleboundness You gain 183 Enchantedness You gain 125 Sarcasm
You gain 151 Strongness You gain 232 Magicalness You gain 142 Roguishness
You gain 186 Fortitude You gain 144 Magicalness You gain 194 Smarm
You gain 112 Fortitude You gain 162 Wizardliness You gain 151 Smarm
You gain 111 Strengthliness You gain 160 Mysteriousness You gain 128 Chutzpah
You gain 114 Muscleboundness You gain 222 Magicalness You gain 173 Roguishness
You gain 185 Muscleboundness You gain 219 Magicalness You gain 127 Chutzpah
You gain 162 Strengthliness You gain 141 Wizardliness You gain 118 Chutzpah
You gain 195 Fortitude You gain 177 Magicalness You gain 105 Sarcasm
You gain 109 Beefiness You gain 208 Wizardliness You gain 181 Smarm
You gain 105 Beefiness You gain 146 Magicalness You gain 152 Smarm
You gain 123 Strongness You gain 203 Wizardliness You gain 168 Smarm
You gain 139 Fortitude You gain 204 Magicalness You gain 199 Smarm
You gain 121 Strengthliness You gain 220 Magicalness You gain 128 Roguishness
You gain 113 Strongness You gain 123 Magicalness You gain 188 Smarm
You gain 166 Muscleboundness You gain 224 Mysteriousness You gain 108 Smarm
You gain 129 Strongness You gain 229 Magicalness You gain 174 Roguishness
You gain 149 Muscleboundness You gain 188 Wizardliness You gain 185 Smarm
You gain 186 Strengthliness You gain 171 Mysteriousness You gain 153 Chutzpah
You gain 124 Muscleboundness You gain 171 Enchantedness You gain 143 Roguishness
You gain 152 Strongness You gain 133 Magicalness You gain 151 Chutzpah
You gain 106 Muscleboundness You gain 170 Magicalness You gain 154 Cheek
You gain 154 Beefiness You gain 195 Magicalness You gain 107 Cheek
You gain 178 Beefiness You gain 143 Wizardliness You gain 195 Smarm
You gain 182 Beefiness You gain 158 Wizardliness You gain 180 Sarcasm
You gain 192 Strongness You gain 187 Enchantedness You gain 152 Roguishness
You gain 151 Strengthliness You gain 231 Enchantedness You gain a Level!----------NOW LEVEL 23--------------- You gain 190 Cheek
You gain 187 Beefiness You gain 130 Magicalness You gain 117 Smarm
You gain 119 Muscleboundness You gain 195 Wizardliness You gain 109 Cheek
You gain 177 Strongness You gain 218 Enchantedness You gain 178 Roguishness
You gain 177 Strengthliness You gain 162 Wizardliness You gain 113 Smarm
You gain 175 Strongness You gain 146 Magicalness You gain 101 Roguishness
You gain 143 Strongness You gain 188 Mysteriousness You gain 120 Sarcasm
You gain 161 Muscleboundness You gain 210 Mysteriousness You gain 120 Smarm
You gain 122 Strongness You gain 160 Magicalness You gain 198 Roguishness
You gain 142 Muscleboundness You gain 217 Magicalness You gain 197 Smarm
You gain 178 Fortitude You gain 132 Enchantedness You gain 169 Chutzpah
You gain 128 Beefiness You gain 141 Mysteriousness You gain 111 Sarcasm
You gain 102 Strongness You gain 227 Mysteriousness You gain 185 Sarcasm
You gain 134 Strongness You gain 231 Mysteriousness You gain 115 Smarm
You gain 142 Strengthliness You gain 135 Mysteriousness You gain 106 Roguishness
You gain 178 Strongness You gain 138 Wizardliness You gain 112 Roguishness
You gain 122 Strongness You gain 126 Mysteriousness You gain 164 Cheek
You gain 129 Beefiness You gain 234 Mysteriousness You gain 181 Roguishness
You gain 183 Beefiness You gain 132 Wizardliness You gain 158 Chutzpah
You gain 164 Strongness You gain 181 Wizardliness You gain 112 Sarcasm
You gain 151 Strongness You gain 128 Mysteriousness You gain 183 Cheek
You gain 199 Fortitude You gain 130 Magicalness You gain 170 Sarcasm
You gain 120 Beefiness You gain 183 Wizardliness You gain 123 Roguishness
You gain 155 Muscleboundness You gain 224 Magicalness You gain 179 Smarm
You gain 139 Strongness You gain 201 Wizardliness You gain 106 Smarm
You gain 154 Strongness You gain 165 Enchantedness You gain 145 Roguishness
You gain 172 Strengthliness You gain 218 Wizardliness You gain 196 Sarcasm
You gain 200 Fortitude You gain 126 Enchantedness You gain 141 Smarm
You gain 160 Strengthliness You gain 237 Magicalness You gain 128 Roguishness
You gain 100 Fortitude You gain 226 Mysteriousness You gain 113 Roguishness
You gain 134 Beefiness You gain 134 Mysteriousness You gain 131 Sarcasm
You gain 149 Beefiness You gain 143 Magicalness You gain 144 Chutzpah
You gain 154 Strengthliness You gain 182 Magicalness You gain 103 Smarm
You gain 173 Strengthliness You gain 124 Wizardliness You gain 183 Smarm
You gain 120 Strongness You gain 224 Enchantedness You gain 177 Roguishness
You gain 124 Strongness You gain 160 Mysteriousness You gain 104 Roguishness
You gain 165 Muscleboundness You gain 150 Magicalness You gain 171 Cheek
You gain 117 Beefiness You gain 164 Wizardliness You gain 133 Sarcasm
You gain 194 Strengthliness You gain 211 Magicalness You gain 111 Roguishness
You gain 141 Strongness You gain 206 Enchantedness You gain 188 Sarcasm
You gain 171 Strengthliness You gain 143 Mysteriousness You gain 196 Roguishness
You gain 190 Strongness You gain 221 Wizardliness You gain 162 Chutzpah
You gain 194 Fortitude You gain 236 Wizardliness You gain 184 Chutzpah
You gain 148 Strongness You gain 189 Magicalness You gain 186 Roguishness
You gain 195 Beefiness You gain 228 Magicalness You gain 150 Sarcasm
You gain 178 Strongness You gain 202 Magicalness You gain 169 Smarm
You gain 132 Beefiness You gain 225 Mysteriousness You gain 191 Chutzpah
You gain 157 Strongness You gain 123 Wizardliness You gain 143 Cheek
You gain 125 Beefiness You gain 150 Wizardliness You gain 196 Sarcasm
You gain 169 Strongness You gain 152 Mysteriousness You gain 135 Sarcasm
You gain 102 Strengthliness You gain 219 Magicalness You gain 163 Cheek
You gain 172 Fortitude You gain 122 Wizardliness You gain 105 Chutzpah
You gain 192 Beefiness You gain 150 Enchantedness You gain 147 Cheek
You gain 166 Fortitude You gain 204 Enchantedness You gain 134 Cheek
You gain 163 Strengthliness You gain 204 Wizardliness You gain 155 Smarm
You gain 175 Strengthliness You gain 218 Mysteriousness You gain 100 Chutzpah
You gain 112 Beefiness You gain 156 Mysteriousness You gain 160 Sarcasm
You gain 177 Muscleboundness You gain 138 Magicalness You gain 132 Cheek
You gain 118 Strengthliness You gain 207 Wizardliness You gain 142 Chutzpah
You gain 189 Beefiness You gain 223 Enchantedness You gain 199 Sarcasm
You gain 101 Strongness You gain 192 Enchantedness You gain 141 Sarcasm
You gain 122 Strongness You gain 231 Mysteriousness You gain 104 Cheek
You gain 159 Strengthliness You gain 207 Magicalness You gain 150 Sarcasm
You gain 146 Fortitude You gain 132 Enchantedness You gain 162 Chutzpah
You gain 127 Fortitude You gain 233 Wizardliness You gain 132 Roguishness
You gain 120 Muscleboundness You gain 120 Wizardliness You gain 146 Smarm
You gain 105 Muscleboundness You gain 132 Mysteriousness You gain 119 Cheek
You gain 200 Strongness You gain 150 Mysteriousness You gain 112 Sarcasm
You gain 199 Muscleboundness You gain 229 Magicalness You gain 157 Smarm
You gain 159 Muscleboundness You gain 138 Mysteriousness You gain 129 Smarm
You gain 200 Fortitude You gain 190 Magicalness You gain 107 Smarm
You gain 175 Muscleboundness You gain 178 Magicalness You gain 127 Roguishness
You gain 168 Fortitude You gain 188 Wizardliness You gain 175 Chutzpah
You gain 148 Muscleboundness You gain 210 Wizardliness You gain 199 Sarcasm
You gain 194 Muscleboundness You gain 230 Wizardliness You gain 113 Roguishness
You gain 135 Fortitude You gain 208 Mysteriousness You gain 161 Roguishness
You gain 134 Strongness You gain 155 Mysteriousness You gain 148 Smarm
You gain 159 Strengthliness You gain 228 Magicalness You gain 183 Roguishness
You gain 124 Muscleboundness You gain 170 Magicalness You gain 143 Cheek
You gain 169 Beefiness You gain 190 Enchantedness You gain 184 Smarm
You gain 178 Muscleboundness You gain 222 Magicalness You gain 119 Roguishness
You gain 165 Strongness You gain 186 Mysteriousness You gain 158 Sarcasm
You gain 100 Strongness You gain 120 Magicalness You gain 115 Chutzpah
You gain 145 Fortitude You gain 153 Mysteriousness You gain 189 Cheek
You gain 110 Strengthliness You gain 186 Enchantedness You gain 169 Sarcasm
You gain 153 Beefiness You gain 147 Wizardliness You gain 195 Smarm
You gain 186 Muscleboundness You gain 201 Wizardliness You gain 141 Roguishness
You gain 104 Muscleboundness You gain 220 Magicalness You gain 197 Smarm
You gain 190 Strongness You gain 206 Magicalness You gain 176 Roguishness
You gain 175 Muscleboundness You gain 164 Enchantedness You gain 143 Smarm
You gain 154 Strongness You gain 214 Enchantedness You gain 180 Smarm
You gain 112 Muscleboundness You gain 156 Mysteriousness You gain 160 Smarm
You gain 160 Muscleboundness You gain 198 Wizardliness You gain 117 Sarcasm
You gain 123 Strongness You gain 171 Magicalness You gain 108 Chutzpah
You gain 130 Strongness You gain 138 Magicalness You gain 107 Chutzpah
Actually, Fredg1, I think your government-issued necktie did have an effect. If we assume that the substats gained for a given number of toddlers range from X/2 to X, as the number of toddlers recruited seem to, and that X is the same for all stats, then your data are consistent with the Mys numbers being 20% higher than Mus and Mox, 20% coming from Wallaby and the government-issued necktie. --Aventuristo (talk) 15:57, 7 May 2019 (UTC)
I've been spading the lower numbers, and I'm revising my recruitment formula. With 0 pieces of equipment and 1 trainer, I started with 2 toddlers, and my first 4 recruitments each got 2 toddlers. My range pt2/2 to pt2 would of course be 0, so that's not quite right. I hired 1 more trainer, 2 total, and my next recruitments got 11 and 14 toddlers, more than I expected. Spading low numbers will be hard for me because my scavenging is up to 2200. :-)
Also, I'm using the following code in Mafia to spar a given number of times, each time adjusting the stats gained to take the stat multipliers into account, and reporting the minimum and maximum adjusted stat gain found. Each run has stats snugly in a range from x/2 to x for some x.
void action_spar(string param) {
if (param == "") param = "1";
int times = to_int(param);
buffer x;
x = visit_url("place.php?whichplace=town_wrong&action=townwrong_boxingdaycare");
x = visit_url("choice.php?whichchoice=1334&option=3");
int maxstat = 0;
int minstat = 9999999;
while (times > 0) {
// Capture modifiers FIRST
float musp = 1.0 + numeric_modifier("muscle experience percent")/100;
float mysp = 1.0 + numeric_modifier("mysticality experience percent")/100;
float moxp = 1.0 + numeric_modifier("moxie experience percent")/100;
// Spar
x = visit_url("choice.php?whichchoice=1336&option=4");
times = times - 1;
// Added code for spading
matcher m = create_matcher("You gain \([0-9][0-9]*\)", x);
int[int] stats;
int i=0;
while (find(m)) {
stats[i++] = to_int(group(m, 1));
}
int[int] adjstats;
adjstats[0] = round(stats[0] / musp);
adjstats[1] = round(stats[1] / mysp);
adjstats[2] = round(stats[2] / moxp);
print("(" + to_string(stats[0]) + "," + to_string(stats[1]) + ","
+ to_string(stats[2]) + ") adjusted to (" + adjstats[0]
+ "," + to_string(adjstats[1]) + "," + to_string(adjstats[2]) + ")", "olive");
foreach n,s in adjstats {
maxstat = max(maxstat, s);
minstat = min(minstat, s);
}
}
print("Maxstat: " + to_string(maxstat), "olive");
print("Minstat: " + to_string(minstat), "olive");
}
--Aventuristo (talk) 04:59, 14 May 2019 (UTC)
Sorry, I'd only recently gotten serious about spading the substat gains from sparring with n toddlers. Here's what I have so far:
Toddlers | Equipment | Instructors | Observed Min | Observed Max | Max Range | Predicted Max |
---|---|---|---|---|---|---|
2 | 0 | 1 | 20 | 41 | 41 | 41.3 |
4 | 0 | 1 | 20 | 41 | 41 | 41.7 |
6 | 0 | 1 | 21 | 42 | 42 | 42.0 |
8 | 0 | 1 | 21 | 42 | 42 | 42.3 |
10 | 0 | 1 | 21 | 42 | 42 | 42.5 |
10 | 0 | 2 | 21 | 42 | 42 | 42.5 |
10 | 3674 | 2 | 21 | 41 | 41-42 | 42.5 |
9585 | 3674 | 2 | 39 | 79 | 79 | 79.1 |
9585 | 3674 | 3 | 38 | 78 | 78 | 79.1 |
36818 | 3674 | 3 | 53 | 107 | 107 | 107.1 |
36818 | 3674 | 4 | 53 | 107 | 107 | 107.1 |
215056 | 14697 | 4 | 87 | 175 | 175 | 175.8 |
2818542 | 147331 | 5 | 211 | 419 | 419-422 | 420.2 |
10760754 | 265783 | 6 | 344 | 689 | 689 | 689.7 |
22906967 | 362152 | 8 | 460 | 917 | 917-920 | 919.0 |
28294448 | 356509 | 8 | 528 | 981 | 981-1056 | 996.5 |
51325354 | 399655 | 7 | 626 | 1254 | 1254 | 1253.8 |
55519449 | 255290 | 8 | 646 | 1292 | 1292 | 1292.5 |
65566925 | 379138 | 8 | 689 | 1377 | 1377-1378 | 1378.7 |
68683836 | 369978 | 8 | 701 | 1403 | 1403 | 1403.8 |
69301577 | 356509 | 8 | 706 | 1408 | 1408-1412 | 1408.7 |
73007833 | 362152 | 8 | 725 | 1435 | 1435-1450 | 1437.5 |
The table above shows, for each sparring run, the number of toddlers in the daycare, the number of pieces of equipment, the number of instructors, the observed minimum and maximum substat gain (after taking out modifiers), the expected range for the actual maximum substat gain (before modifiers), and the predicted maximum. The minimum appears to be about 1/2 the maximum, and it is upon this that the range for the maximum is derived. Note that in almost every case, the predicted maximum is within the expected range, or less than 1 greater than the range. The gains appear to be independent of the number of instructors or pieces of equipment, and depend only on the number of toddlers. The formula I use to predict the maximum substat gain:
maximum substat gain = (number of toddlers ^ 0.4) + 40
(maximum substat gain) / 2 <= substat gain per spar <= maximum substat gain
I still have a few more trials to run. Between 36818 and 22906967 is a large gap.
Added some more trials to fill the gap. The prediction is holding rather well, except it is sometimes a notch or two high. It's possible there are rounding issues when converting my actual substat gains to unmodified substat gains.
--Aventuristo (talk) 05:53, 24 November 2020 (UTC); Edited Aventuristo (talk) 04:50, 25 November 2020 (UTC)
Added one more data row to the above table, and corrected some maxes. (There was a bug in my summarizer.) The predictions look pretty good now. Looks like t0.4 + 40 is, at a minimum, close enough for government work.
--Aventuristo (talk) 04:22, 26 November 2020 (UTC)