Talk:Build a Crimbot!

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Names

  • Nonsensical Report-Bot D-60
  • Third Reason-Bot E-29
  • Typical Post-Bot U-82
  • Q-50 Life Investing Unit

__Blargh (talk) 16:39, 18 December 2014 (UTC)

  • Interesting. I happen to have "Nonsensical Report-Bot D-60" as well. Either that's a coincidence or they decided to have mercy on our word bucket collectors and only did a few names, without using 3 to 4 variables for each. --Yatsufusa (talk) 16:46, 18 December 2014 (UTC)


I have gotten: Extensive Range-Bot B-01 It has changed every time. As a note the crimbot battery does NOT add any health to the designed crimbot in the factors. I suspect neither does the outfit. Skullrock (talk) 21:11, 18 December 2014 (UTC)

I found a bunch of other names, but I lost them due to an edit conflict._Blargh (talk) 16:43, 19 December 2014 (UTC)_
  • Final Assistant-Bot N-34
  • P-77 Girl Focusing Unit
  • F-81 Evidence Emerging Unit
  • Lee Oil-Bot A-94
  • K-81 Hippy Posing Unit
  • D-68 Income Saying Unit
  • L-63 Lake Reminding Unit
  • Neat Police-Bot W-69
  • X-04 Magazine Marking Unit
  • Squishy Committee-Bot H-44
  • Estimated Republican-Bot L-76
  • Z-86 Situation Backing Unit
  • Basic Hamster-Bot O-83
  • Senior Read-Bot S-33
  • Forward March-Bot H-05
  • E-63 Unit Advancing Unit—Preceding unsigned comment added by Blargh (talkcontribs)
  • Surrounding Management-Bot X-75
  • J-11 Throat Securing Unit
  • Rural Demand-Bot E-45
  • Afraid Throat-Bot Z-69
  • Universal Price-Bot F-52
  • Paying Association-Bot F-69
  • M-26 Stay Operating Unit
  • Perfect Paper-Bot V-33
  • Concerned Percent-Bot V-55
  • M-30 Thought Reviewing Unit
  • K-78 Week Propagating Unit
  • Guilty Idea-Bot T-43
  • A-43 Thumb Controlling Unit
  • N-78 Thirty Obtaining Unit
  • G-09 Energy Providing Unit
  • I-78 Knee Prevailing Unit
  • White Lead-Bot K-82

__Blargh (talk) 10:59, 25 December 2014 (UTC)__

  • Chunky Family-Bot F-72
  • Stained Dear-Bot I-93
  • Otherwise Instance-Bot F-03
  • Y-33 Environment Talking Unit
  • O-48 Key Earning Unit
  • Strange Eye-Bot J-19
  • D-83 Interest Weighing Unit

_Blargh (talk) 17:07, 25 December 2014 (UTC)_

  • Stinky Beginning-Bot I-10
  • K-59 Arse Studying Unit
  • J-06 Case Advising Unit
  • W-82 Offer Feeling Unit
  • Human Total-Bot A-10
  • Increased Walk-Bot B-68
  • V-54 Support Including Unit
  • I-62 Period Reminding Unit
  • Needed Mattock-Bot J-15
  • J-86 Spending Stopping Unit
  • Annual Thumb-Bot I-62
  • V-50 Plan Undergoing Unit
  • Single Area-Bot B-20
  • F-18 Person Pinching Unit
  • S-67 Pun Kicking Unit
  • Z-86 Performance Concerning Unit
  • E-51 Leave Parking Unit
  • D-20 Flight Accepting Unit
  • I-93 Saucepan Staring Unit
  • G-57 Heart Auditing Unit
  • Upper Experience-Bot X-05
  • Equal Dictionary-Bot S-47
  • W-34 Stop Lowering Unit
  • Y-49 Salt Comparing Unit

_Blargh (talk) 16:21, 30 December 2014 (UTC)_

There are two templates: (<letter>-<number> <noun> <verb>ing Unit) and (<adjective> <noun>-Bot <letter>-<number>). I've logged a bunch of these, and keep finding more. I suspect they're using the dictionary from Word Realms. I'm going to humbly request that the mini-crimbots use this name generator. --Sausssage (talk) 02:48, 1 January 2015 (UTC)

  • I think "<verb>ing" is technically a participle being used as an adjective, "<noun>-Bot" is a noun being used as an adjective, like what type of bot is it? a ___ bot. But yeah, that is the pattern. I'm assuming the number min might be 01, anyone get a 00? or a 99 either? (Also a leading 0 if <10) I've collected a few names too. Making the name generation template really isn't all that hard, it's the collection of the possible terms which takes the longest.

Second floor rooms

Bot Your Shield

  • shoothole.sh BLAM BLAM
  • elm FREE

The Corporate Ladder

  • docscript(bcc_automated_ascension) <to offices> FREE
  • DESCENT.EXE <to factory floor> FREE

I See You

  • with(light) blind LIGHT
  • like(deuce) shake_up FREE [1 damage]

Still Life With Despair

  • find *|desk PINCH [Elf item]
  • computronz_zaphack++ ZAP ZAP [Schematic]

The Floor is Like Lava

  • float HOVER [1 damage]
  • int FREE

Whatcha Thinkin'?

  • treat(ECT) ZAP ZAP
  • ./fairfight.pl FREE [2 damage]

Festively Armed

  • RUN TRIPSLIP.BAS LUBE
  • sleep 1000 FREE

A Vent Horizon

  • update vent set frozen=1 FREEZE
  • updat event set frozen=1 FREE [2|4 damage]

Compugilist

  • em.rock(); em.sock(); POW POW
  • friendly_chat(); FREE

A Pressing Concern

  • run(fast*6) RUN RUN
  • step(normal*6) FREE [2 damage]

This Gym Is Much Nicer

  • search(priority_jock); PINCH [elf item]
  • search(priority_nerd); PINCH [Schematic]

Pants in High Places

  • php ./pantsblast.php BLAM BLAM
  • exit FREE [2 damage]

A Vent Horizon

  • update vent set frozen=1 FREEZE
  • updat event set frozen=1 FREE [2 damage]

Cage Match

  • with(electricity) fight(electricity) ZAP ZAP
  • open_cage(manual) FREE [3 damage]

Off The Rails

  • rails grind -h ROLL ROLL
  • drop table self; FREE [2 damage]

Hope You Have A Beretta

  • schematic_grab(); PINCH [elf item]
  • RUN SHOOT_BACKPACK.QB BLAM BLAM [Schematic]
(The preceding comment was added by Mediaboy (please sign your comments with four "~"))
Thank you for trying to help, but the information you are adding is already kept here._Blargh (talk) 16:43, 19 December 2014 (UTC)_


Variable damage

I have doubts about some of the variable damage in the rooms. If the damage is greater than your remaining hits, then it will only give you damage equal to your remaining hp. e.g. a 4 damage room when you have 2 hits, will say "2 damage".Dcorrin (talk) 14:46, 19 December 2014 (UTC) - In particular the 1-2 damage for floating over the lava. I have had 8 in a row 2 damage and never a 1 damage Dcorrin (talk)

  • Further heads-up to spades: On the 2nd floor, variable damage is possible. I've gotten both 3 damage and 4 damage from A Vent Horizon on different runs (in both cases, it wasn't enough damage to kill me, so I'm certain that was the actual damage). --Xande (talk) 18:11, 18 December 2014 (UTC)
  • That particular "1-2" is probably wrong, though. I think it was on the page when I started editing it? Or one of the revisions, at least? I honestly don't remember. --Vorzer (talk) 15:04, 19 December 2014 (UTC)
  • Then you best tell the editor(s) that reported it – on the actual page. There's no need to discuss this all over the wiki when there'a a single page for it. --Yatsufusa (talk) 15:06, 19 December 2014 (UTC)

Moving the adventure choice tables?

While I'm at it: The tables for adventure choice results look handy, but why are they on the bottom of the page of the Build a Crimbot! choice adventure? I propose that we move it either to the Inside the Fully Automated Crimbo Factory page or create a strategy/guide page to collect them. --Yatsufusa (talk) 15:06, 19 December 2014 (UTC)

Yeah, a Crimbo Factory Summary page would be best. --Johnny Treehugger (talk) 16:45, 19 December 2014 (UTC)