Talk:Dwarvish war helmet
This is a small bin at the end of some big system of machines and conveyors. It looks like whatever it is these machines make would end up here.
You look inside the bin, and find...
... A shiny new piece of equipment! Score! And your mother said you'd never make anything for yourself. ... Wait, or was that "of yourself"?
You acquire an item: dwarvish war helmet --Vingelot 22:54, 27 April 2009 (UTC)
This seems to function like a detective skull;
Fighting a cavewomyn hippy;
You get the jump on her.
A small crystal lens flips down out of the helmet, covering your left eye. You hear a *bleep*, and glowing dwarvish runes appear in it, reading: Dwarf Digit Rune HDwarf Digit Rune GDwarf Digit Rune B (converts to 256 for me) --Draconis 00:30, 28 April 2009 (UTC)
- Let's see...the mattock gives hp info, the kilt the def info (possibly, still being spaded), so would this give the info on your opponent's attack? Considering the likely reference to a scouter, which gives power level, I'd say that would be most likely. --Jimfromtx 04:55, 28 April 2009 (UTC)
That crystal lens over the left eye sounds like a reference to Dragon Ball's scouter --HasteBro 01:05, 28 April 2009 (UTC)
- Not to nitpick, but the scouter wasn't introduced until Dragonball Z. --Chugsworth 06:58, 28 April 2009 (UTC)
- May I Remind you of the over 9000" meme? Yeah, DBZ was the first place the scouter showed up.
- Has anyone tried it on a super-high ML, eg. GmoB? It might give some message about their ML being "over 9000".--Ekimekim 13:39, 28 April 2009 (UTC)
- It doesn't seem like it, against the GMoB, A small crystal lens flips down out of the helmet, covering your left eye. You hear a *bleep*, and glowing dwarvish runes appear in it, reading: Dwarf Digit Rune J Dwarf Digit Rune H Dwarf Digit Rune B Dwarf Digit Rune I Dwarf Digit Rune J Dwarf Digit Rune B, which for me equated to 99999.--Zanelron 01:47, 29 April 2009 (UTC)
- Against the GMoB:
"Your mattock glows so brightly that it makes your eyes hurt" I would assume this is the same for the NS form 3, tower monsters, ect.--Pat McRotch 14:19, 28 April 2009 (UTC)
Messages from the Mad Hatrack:
- During combat:
- <name> shouts "nobody tosses a dwarf!" and thwacks it for 1 damage. Wait, what?
- After combat:
- <name> sings a dwarvish battle hymn and does a traditional dwarvish dance. <name>, do the dance of joy!
Post-combat is presumably dance = +items. It also does the crystal lens message at the start of combat, which seems odd. Given that, and the fact that the attack is only dealing 1 damage, I think this isn't working as intended. —Yendor 10:46, 28 April 2009 (UTC)
- After 50 attacks against a Protagonist (attack/defense of 100), I got numbers exclusively ranging from 95 to 105. So, I'm thinking there's an error of plus or minus 5%. Also: it only acted on the opening round of combat, just in case that means anything. --Kowon 09:34, 29 April 2009 (UTC)
- That'll be the Monster Level Variance. It seems like the helmet reading is 100% accurate. --Melon 14:14, 29 April 2009 (UTC)
- I equipped the helm when I went into the basement today and it works with the monsters there:
level 274 You're fighting 83 Bottles of Beer on a Golem gave me EGJCA = 21043 = 5176atk I don't actually know the forumla for figuring it out on basement level, but hopefully this is helpful -Mskc 13:29, 29 April 2009 (UTC)
- The formula is for the basement monster level is 2*ceil(lvl^1.4), which for level 274 happens to equal 5176.... --Hellion 19:15, 29 April 2009 (UTC)
What do you get if you smash it? Does it drop twinkly nuggets/wads as expected?--Vae Victis 21:35, 29 April 2009 (UTC)
Of the 30 monsters I have fought the runes converted into the monster level 100% of the time.--Ama laria 00:55, 2 May 2009 (UTC)
Definitely shows the ML of the creature, used the Haunted Conservatory to test. Tested fairly extensively with atleast 35 of each monster killed with no ML boost then with the C.A.R.N.I.V.O.R.E. button to boost ML by 15. Allways resulted in a difference of 15.---Parru 06:58, 9 November 2009 (UTC)
- Monster Level and Monster Attack are synonymous in this case. Only difference is when you talk about +/- ML effects. Otherwise, monster level is pretty much by definition equal to attack. --Flargen 08:54, 9 November 2009 (UTC)
- Not entirely true. Monster Attack varies up to 5 points, Monster Level doesn't. The helmet for me has always reflect the actual Monster Attack rating.--Foggy 15:21, 9 November 2009 (UTC)