Talk:Familiars by type

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Combat Familiar Charts

I made these to compare the awesomeness of damage-dealing familiars. In my humble opinion, I think they would be at home here on the wiki. Where should I put them?

edit: Images updated. Smaller versions of the images. That could somehow link to the full versions. Thoughts now?--Darz 20:43, 23 September 2009 (UTC)

  • first impressions?
    1. much too big, they have horizontal scrollbars
    2. too much info, they're a little confusing for an oldie like me
    3. very pretty, but is that really how the damage works? shouldn't the lines be ranges?
    4. showing my ignorance, but what's with all the breaks? e.g. the average lime formula is (wt + 2)*0.75 but your graph shows a jump at 20lbs of three pounds. what is with that?
  • in summary, i think i'd have to see each line justified, and even then i don't think i can see a place for these here, simplified and shrunk or otherwise.
  • been wrong before, though. --Evilkolbot 20:56, 23 September 2009 (UTC)
    • What might be an ideal width?
    • There are a lot of familiars out there. I'm not sure I could simplify it any more than I have.
    • Each line is a strict average that takes into account hit frequency and damage per hit.
    • Line breaks come from rounding within the attack formula. The Lime's attack frequency is "ceiling(X/6)*10%" so the numbers will jump every multiple of 6.
    • You might be surprised by how many appreciate a visual display of information rather than a list of formulas. I got some great feedback on the forums.

--Darz 21:20, 23 September 2009 (UTC)

      • no wider than 600 pixels would be ok for me, though other users with even crappier monitors may disagree.
      • isn't the damage done integral, too? --Evilkolbot 21:25, 23 September 2009 (UTC)

I could see either this as a link from this page, or a separate page called Combat Familiars that gave links to those charts. Keep in mind that this chart would also need periodic updating (e.g., once the wereturtles attack frequency and damage is known, then it can be added).--Foggy 21:30, 23 September 2009 (UTC)

Update Required!!

This page is badly out of date. There are perhaps a dozen or more familiars that need to be added, plus entire new categories such as familiars which can breathe underwater. --PVA 11:01, 2 July 2009 (UTC)

Purpose

I hated not knowing which familiar gave me item drops, so I made this page. Please edit it so it's correct, for I'm sure I botched it bad.--R3nh03k 01:17, 13 February 2006 (Central Standard Time)

  • I'll try something. --NewZorkBat 04:44, 13 February 2006 (Central Standard Time)
  • That was rubbish, this one is better. --NewZorkBat 04:40, 15 February 2006 (Central Standard Time)
    • Damn fine table. Good enough, in fact, for it's own page! Also, linked from the primary familiars category page. Nice work, NewZorkBat! --R3nh03k 15:12, 17 February 2006 (Central Standard Time)
      • Thanks :) I'll delete it here then! --NewZorkBat 03:20, 18 February 2006 (Central Standard Time)

Killer Bee

  • Why is the Killer Bee in the stat gain section? --Suraimu 21:01, 12 March 2006 (CST)
    • It occasionally gives you Muscle substat points in the form of a royal jelly injection. --IMJack 23:05, 12 March 2006 (CST)

Sleazy Gravy Fairy

  • By any chance, has anyone confirmed yet wha the Sleazy Gravy Fairy does? Seems inappropriate to keep it in "Unknown" if it *is* known. I'd do it myself, excepting I don't have one to test.--Rikmach 15:52, 2 May 2006 (CDT)

Confusing

This article doesn't know the difference between "Gives you an item" and "Makes enemies drop items". Sort of like the difference between a Ninja Pirate Zombie Robot's toast and the Baby Gravy Fairy's effect. This needs to be fixed. --Someone Else 15:14, 10 July 2006 (CDT)

  • The has been taken care of... well, a while ago now, but just saying. --TheDotGamer 09:56, 15 April 2007 (CDT)

Baby Yeti - Starfish type?

Having used a Yeti occasionally through my Doppelshifter runs, it appears to me that the Yeti does either damage or restores MP. This doesn't really seem to be a "starfish type." Is there something else I'm missing about the Yeti that would make it fit in this category? If not, we should remove it from the Starfish family. --Lxndr 10:51, 14 April 2007 (CDT)

Combat damage cleanup

Can we just leave a note that, if the formula indicates fractional damage, it's rounded down? That's more readable and understandable than having the floor function applied to every single formula. The very few exceptions can then use the ceil() function. If there's no objection in a couple of days I'll go ahead and do this.

Additionally, it would be nice to either have color codes or a separate column for elemental damage. Thoughts on this? --Starwed 10:58, 14 April 2007 (CDT)

  • As for the generally rounding down, I have no objection to removing them all and just noting it. As for the color codes with elemental damage, I agree, and it is easy to use {{element}} to do just what you're asking. --TheDotGamer 09:56, 15 April 2007 (CDT)
    • Should the explicit mention of what type of damage it is be left, or is the color coding enough? --Starwed 11:54, 15 April 2007 (CDT)
      • I'm not sure. I think it would look kind of strange if it wasn't there, but then again, maybe not. It really depends on how it's implemented I suppose. It doesn't really matter to me, as long as there is some color coding and consistency. --TheDotGamer 12:50, 15 April 2007 (CDT)

I went ahead and cleaned up the table a bit, removing the floor functions and using the element template where appropriate. It could still be more readable (there are a lot of repeated formulas, for instance) but I think it's a bit better now. :) --Starwed 22:09, 19 April 2007 (CDT)

'Notes' Column

'Notes' column in "Familiars By Type" could include other abilities the familiar has, apart from the ability it's classified under e.g. 'Notes' column of the Casagnova Gnome under 'Increases meat drop' would also tell the reader it also increases item drops, and vice versa.--Amazing 12:18, 5 October 2008 (UTC)

Mutant familiars

This page could really use an update for the mutant familiars, have they been fully and properly spaded yet?

I know their respective pages show 1.30*0.15(darkness level), but I'm not sure how certain that is yet. —Preceding unsigned comment added by NCSorceror (talkcontribs) on 27 September 2009

Bugbear

I don't ever use mine without the +20ML equipment, so I could be wrong, but shouldn't this guy be with the whelp-types, not the starfish-types? Will test in aftercore with various equipment in ~5 days if no response. Thanks! --StDoodle 14:16, 1 November 2010 (UTC)

Table formatting

Currently, all of the tables with column-spanning info "break" the layout and sortability. Perhaps these should be turned into lv3 headings instead, with multiple tables formatted to match the other tables? Thoughts? --StDoodle 14:56, 12 February 2011 (UTC)

Oily Woim isn't unique

Since the Happy Medium grants a Combat Initiative bonus as well, I wouldn't say the woim is unique. It's best at what it does, but it isn't the only one. --Yatsufusa 16:46, 3 December 2012 (CET)