Talk:Hulking construct
- Seems to me that this monster is resitant to physical and elemental attacks, i tried Weapon of the Pastalord to it, and tried some elemental spells, all do just 1 damage to it. I think a card must do something to it. -dewhashish
- This construct seems unique in this area as it deals a little under 200,000 damage each hit, except it does not act when you feed it punchcards.--Yiab 13:04, 8 February 2008 (CST)
- We should record what it says when you feed it a punchcard, as I bet it's a code or something.
182 hole punchcard yields: "ANZEVE BELA NOGACHA. ZEVEPACHA SOM BULA BUFULA" --Barstool 13:39, 8 February 2008 (CST)
- On further review, he says the same thing for every punchcard :/--Barstool 13:42, 8 February 2008 (CST)
Not true. I funkslung many, and got the following messages:
"PUGABU GABECHA:BEBU." "BEFUNO GA NOCHACHO." "ANZEVE BELA NOGACHA. ZEVEPACHA SOM BULA BUFULA." "PUGABU GABECHA: FUAN." "ZEVENOK KUZGA KROTATA. ZEVEPACHA SOM BULA BUFULA".--Mephistowolf 13:52, 8 February 2008 (CST) I tried to translate it using Babelfish. It is not Japanese, Chinese, Korean, Spanish or Portuguese. -CaoCao1
- Oh, Okay. Maybe it's a random message? Because when I funkslung two of them, I got the same message for each one as I had gotten before (they were different numbered punchcards, btw)--Barstool 13:55, 8 February 2008 (CST)
- Part of the Bula Bufula phrase translates to 'package' or 'leaflet' in Portugese according to google's translation. Anzeve is an apparently large company in Spain, so may also have a non direct translation I'm not aware of.--Ketaped 13:58, 8 February 2008 (CST)
- I got
216 "ANZEVE BELA NOGACHA. ZEVEPACHA SOM BULA BUFULA. 115 "PUGABU GABECHA:BEBU." 142 "KUZGA: TAFU GABECHA. FUCHANO KROZEVENO BUFULA." Mephisto, do you know what numbers got what results? --Unnatural20 13:59, 8 February 2008 (CST)
- Could it be some sort of ROT13 type thing? --Gnomesquid 14:00, 8 February 2008 (CST)
- Already checked, gibberish in, gibberish out.--Toffile 14:04, 8 February 2008 (CST)
"PUGABU GABECHA:<XXXX>." only appears when you're feeding the punchcards in the right order. 165/115/88 will blow it up. Possibly replacing 88 with another card will do something else to it, as I managed to get an effect from a bizarre robot with a diff combo. (The construct lifts one of its manipulator arms and presses it against your skin. You feel warmth spread throughout your body. You acquire an effect: Fitter, Happier) It's getting a little too expensive for me to spade further today though, so carry the torch! :D Tarantio 14:03, 8 February 2008 (CST)
- Used in the following order, funkslung:
115 "PUGABU GABECHA:BEBU." 129 "BEFUNO GA NOCHACHO." 142 "ANZEVE BELA NOGACHA. ZEVEPACHA SOM BULA BUFULA." 165 "PUGABU GABECHA: FUAN." 176 "ZEVENOK KUZGA KROTATA. ZEVEPACHA SOM BULA BUFULA". 182 "ANZEVE BELA NOGACHA. ZEVEPACHA SOM BULA BUFULA." 213 "BEFUNO GA NOCHACHO." 216 "ANZEVE BELA NOGACHA. ZEVEPACHA SOM BULA BUFULA." 88 "ANZEVE BELA NOGACHA. ZEVEPACHA SOM BULA BUFULA." 97 "BEFUNO GA NOCHACHO."
Also, code is not Rot13 or any standard Caesar Cypher.--Mephistowolf 14:05, 8 February 2008 (CST)
More random feeds (all from one battle):
- 213: "BEFUNO GA NOCHACHO."
- 142: "ANZEVE BELA NOGACHA. ZEVEPACHA SOM BULA BUFULA."
- 115: "PUGABU GABECHA:BEBU."
- 129: "BEFUNO GA NOCHACHO."
- 213: "BEFUNO GA NOCHACHO."
- 115: "PUGABU GABECHA:BEBU."
Then, out of cards, I champagne poppered it. The letters almost entirely alternate CV (consonent-vowel). That's probably a clue to decoding these. Or maybe they can't be decoded. --Club (#66669) (Talk) 17:22, 8 February 2008 (CST)
- Update - using a diff combo gives you a new scroll, number 104 :X Tarantio 14:07, 8 February 2008 (CST)
You slide the punchcard into a slot in the hulking construct. It bellows "KUZGA: LALA GABECHA. FUCHANO KROZEVENO BUFULA."
- The construct raises its fistlike appendages and bashes a hole in the floor. It shudders violently as the current of energy coursing beneath the floor overloads its circuits. It collapses in a heap.
- You investigate the hole in the floor, and discover a compartment filled with more of these weird punchcards. Most of them appear to have been burned by the energy beams, but a few are salvageable.
You acquire an item: El Vibrato punchcard (129 holes) You acquire an item: El Vibrato punchcard (115 holes) You acquire an item: El Vibrato punchcard (115 holes) You acquire an item: El Vibrato punchcard (129 holes)
You win the fight!
Angus does some combination of a jig and a reel. He looks mainly like a guy in an invisible mosh pit.
You gain 53 Strongness. You gain 56 Enchantedness. You gain 27 Smarm.--Caocao1 14:08, 8 February 2008 (CST)CaoCao1
Combinations that kill it
I'm making this section for combinations that are verified to kill it, and the results thereof:
165, 115, 216:
- You slide the punchcard into a slot in the hulking construct. It bellows "PUGABU GABECHA: FUAN."
- You slide the punchcard into a slot in the hulking construct. It bellows "PUGABU GABECHA:BEBU."
- You slide the punchcard into a slot in the hulking construct. It bellows "KUZGA: HO GABECHA. FUCHANO KROZEVENO BUFULA."
The construct raises its fistlike appendages and bashes itself into dozens of tiny pieces. You gain 40 Fortitude. You gain 26 Magicalness. You gain 78 Smarm. --CheezyBob 17:09, 8 February 2008 (CST)
165, 115, 88
- You slide the punchcard into a slot in the hulking construct. It bellows "PUGABU GABECHA: FUAN."
- You slide the punchcard into a slot in the hulking construct. It bellows "PUGABU GABECHA:BEBU."
- You slide the punchcard into a slot in the hulking construct. It bellows "KUZGA: LALA GABECHA. FUCHANO KROZEVENO BUFULA."
The construct raises its fistlike appendages and bashes a hole in the floor. It shudders violently as the current of energy coursing beneath the floor overloads its circuits. It collapses in a heap.
You investigate the hole in the floor, and discover a compartment filled with more of these weird punchcards. Most of them appear to have been burned by the energy beams, but a few are salvageable. You acquire an item: El Vibrato punchcard (213 holes) You acquire an item: El Vibrato punchcard (129 holes) You acquire an item: El Vibrato punchcard (165 holes)
You win the fight!
You gain 53 Fortitude. You gain 27 Magicalness. You gain 61 Smarm. --CheezyBob 17:15, 8 February 2008 (CST)
165, 115, 142?
Here's another:
- 213: "BEFUNO GA NOCHACHO."
- 182: "ANZEVE BELA NOGACHA. ZEVEPACHA SOM BULA BUFULA."
- 165: "PUGABU GABECHA: FUAN."
- 129: "BEFUNO GA NOCHACHO."
- 97: "BEFUNO GA NOCHACHO."
- 115: "PUGABU GABECHA:BEBU."
- 142: "KUZGA: TAFU GABECHA. FUCHANO KROZEVENO BUFULA."
The construct raises its fistlike appendages and bashes you into the ground. You lose 46,914 hit points.
My guess is that the important cards are the ones that it says "PUGABU GABECHA" or "KUZGA: ... GABECHA." to. Maybe "GABECHA" means "accepted" or "correct"? It looks like 129, 97, and 213 consistenly get "BEFUNO GA NOCHACHO". Maybe that means that they don't do anything? --Tempscire 17:37, 8 February 2008 (CST)
165, 115, 176?
On the Talk:A Shimmering Portal page, Altmin mentions using 165, 213, 115, 176 and getting
The construct raises its fistlike appendages and bashes a hole in the wall. It shudders violently as the current of energy coursing beneath the floor overloads its circuits. It collapses in a heap.
You investigate the hole in the wall, and discover a compartment filled with more of these weird punchcards. Most of them have been burned, but a few are salvageable.
You acquire an item: El Vibrato punchcard (104 holes) You acquire an item: El Vibrato punchcard (142 holes) You acquire an item: El Vibrato punchcard (104 holes) You acquire an item: El Vibrato punchcard (88 holes)
--Tempscire 18:07, 8 February 2008 (CST)
- Using 165,115,176 I also got the wallsmash/cardcache result (cards dropped: 104,142,216,88) --Noskilz 20:01, 8 February 2008 (CST)
I hope I had the numbers correct. I kind of was scribbling all over one sheet of paper and may have wrote in the wrong area. I tried to verify my own work, but have not been able to get 115 card before running out of adventures for the day. --Altmin 18:16, 8 February 2008 (CST)
We really need a chart with all the possible 3card combinations, as that seems to have worked in two cases. Then we can try all the combos out.--WhiskeyJack 17:50, 8 February 2008 (CST)
- Are you mad? There are 11 punchcards. That means there are 165 possible 3 card combinations, assuming order is irrelevant. There are 990 possible combinations if order is relevant. If someone puts this together, I humbly request it be done offsite, like the ocean mapping project. It'll be humongous otherwise. --Flargen 17:56, 8 February 2008 (CST)
- Well, a full transcript gives a lot of data - if you use 7 cards and nothing happened, that's 35 combinations that did nothing and 7 messages in VibSpeak. Just looking at the five or six full runs on this page and the Talk:A Shimmering Portal page, it looks like 115 and 165 are the only cards that give the "PUGABU GABECHA" message, and several possible last cards for that combo have been checked. We're still not sure what the messages mean; I think that at this stage, it'd be a big help to look at more transcripts.--Tempscire 18:07, 8 February 2008 (CST)
It looks like to me that the successful combos are three-word sentences. My guesses: PUGABU GABECHA = "Word entered", KUZGA = "Last word", FUAN = "Destroy/Smash" (165), BEBU = The? (115), HO = "Yourself" (216), LALA = "Floor" (88), TAFU = "Me" (142). We seem to know a lot of nouns/targets... i.e. the last word, but if we can figure out what the other cards do and maybe they need to be in a specific position in the sentence. Hamusutaa 18:50, 8 February 2008 (CST)
- I believe what Whiskey Jack meant is combinations where the third card is the variable since all the combos that work thus far start with 165 then 115. there are only 11 of those and it wouldn't be too hard. Edit: Didn't notice his wording correctly. However, I think it'd be worthwhile to start with this rather than going to all 3 card combinations first.--Glitterboy
- I killed one with 165, 115, 176; it smashed a hole in the wall, just like it was supposed to; but inside, I only found a 176 and an 88. No sign of the rare 104s. Damn you, hulk! --Greycat 20:45, 8 February 2008 (CST)
Does someone want to go update the main page with the combos that do something? I'm not good with pages. --Shademaster00 21:12, 8 February 2008 (CST)
i just beat one, and i got this message:
"The mystical pyramid of energy around you glistens, and you smile broadly, your brain chock-full (and chock-a-block) with new pyramid schemes."
if it means anything i used the 165, 115, 216 combo --Frankfly 20:38, 8 February 2008 (CST)
Thats Navel Ring effect. --Eniteris 20:43, 8 February 2008 (CST)
wow, i feel dumb now... you do see where i was coming from, though, right? --Frankfly 20:51, 8 February 2008 (CST)
I've tested several of the "3 card combos" people are posting, only just using the last two cards in a funksling, and gotten the same results. So I'd stick to more 2 card combos on the various monsters instead...should make the effect spading of various combos much easier.--WhiskeyJack 21:33, 8 February 2008 (CST)
I am trying to spade out more of the 165,115, combos but cannot get the 115s to drop for the life of me. I am not paying mall prices for them either. I have one 104 left from my wall smash, i want to try that in a combo. --Altmin 22:51, 8 February 2008 (CST)
New Combo: Funked 115,176..got a 176,104 drop out of it. Maybe 115 is the killer?--DiscoNeckTed 01:22, 9 February 2008 (CST)
used:165, 213, 115, 176 and acquired 104,142
element
My 40 lb. sleazy gravy fairy just attacked this guy (after I did the funksling combo for 4 cards), and it only did 1 damage. The hell? --Flargen 22:49, 8 February 2008 (CST)
- That's cause it's resistant to all attacks besides bashing itself silly via the punchcards. --Jimfromtx 00:25, 9 February 2008 (CST)
Since it's physically resistant, would a scroll of AFUE one-hit this? --Deusnoctum 05:49, 9 February 2008 (CST)
- Nope. --Baltar 19:57, 15 February 2008 (CST)
Numbers
Does anyone see any patterns in the number punch card combinations? 165, 115, "n" is an obvious one, but are the numbers significant at all? For example, all of the numbers somehow adding up to 11 would be significant, or all of the numbers lining up in the Fibonacci sequence or something... If the combinations were random, they'd probably be different for each individual player, but they aren't. Anyone see anything?--Killi 01:15, 9 February 2008 (CST)
Third card is redundant
I beat one of these using just the 115 and 176 cards ("ATTACK", and "WALL"). The 165 card is not needed (It would be "CONSTRUCT", but when you put 115 in it's forgotten)--GoldS 03:34, 9 February 2008 (CST)
Confirm, at least the 115 - 176 sequence. With a translator equipped, the last message is: You slide the punchcard into a slot in the hulking construct. It bellows "OBJECT: WALL ACCEPTED. INITIATING REQUESTED BEHAVIOR."
The construct raises its fistlike appendages and bashes a hole in the wall. It shudders violently as the current of energy coursing beneath the floor overloads its circuits. It collapses in a heap.
Minor nitpick: The message for 165 is "DIRECTIVE ACCEPTED: BUILD", not "CONSTRUCT". --Dorcks 11:15, 9 February 2008 (CST)
Data
I'm assuming they're all card-pairs. A lot of the "responses" of the robot are similar, and I assume these bits mean variously "I don't understand" and similar. I think that the person above who noted that all the works seem to be vowel/consonant varying (with a few exceptions like 'CH') might be on to something. Encoder ring does nothing.
- 115: PUGABU GABECHA:BEBU.
- 115, 165: PUGABU GABECHA: FUAN
- 115, 182: ZEVENOK KUZGA KROTATA. ZEVEPACHA SOM BULA BUFULA
- 115, 213: BEFUNO GA NOCHACHO
- 88: ANZEVE BELA NOGACHA. ZEVEPACHA SOM BULA BUFULA
- 88, 97: BEFUNO GA NOCHACHO
- 88, 216: ANZEVE BELA NOGACHA. ZEVEPACHA SOM BULA BUFULA
- 88, 142: ANZEVE BELA NOGACHA. ZEVEPACHA SOM BULA BUFULA
- 88, 165: BEFUNO GA NOCHACHO
- 142: ZEVENOK KUZGA KROTATA. ZEVEPACHA SOM BULA BUFULA
? Object ? . ? Buff ? Behavior
- 142, 165: PUGABU GABECHA: FUAN
Commands
I just updated the page with all the Attack (115) commands and what each target results. We need some people to spade out the Build (165) commands.
Attack, (card 115 + n)
- 88: floor (monster destroyed, cards gained)
- 165: wall (monster destroyed, cards gained)
- 142: target (monster destroys you)
- 216: self (monster destroyed)
--Altmin 11:30, 9 February 2008 (CST)
- 182: drone (no action)Teffania
Build, (card 165 + n)
- 88: floor (no action)
- 142: player (no action)
- 104: sphere (no action)
- 182: drone (no action)
You slide the punchcard into a slot in the hulking construct. It bellows "PUGABU GABECHA: FUAN." You slide the punchcard into a slot in the hulking construct. It bellows "ZEVENOK KUZGA KROTATA. ZEVEPACHA SOM BULA BUFULA".
Basic (?) Info
How does one get past the first round with this guy? Does it require loads of +init or -ML or what? I'm consistently getting KO'd with 50k+ before I have a chance to do anything. --Keristars 23:59, 10 February 2008 (CST)
- Look up. Also try reading the monster page. Basically, read harder. --Flargen 00:48, 11 February 2008 (CST)
- Also, turn off autoattack --CheezyBob 03:43, 11 February 2008 (CST)
- I believe he's asking how to get the jump on the hulking construct, which is something I too would like to know. If you don't do that, it doesn't matter whether you know how to kill it or not; you'll get KO'd with 50k+ before you have a chance to do anything. I don't use autoattack, I'm level 24, and I've maxed out all my +initiative gear. No dice. Crystallina 08:11, 11 February 2008 (CST)
- I have mammothly sub-optimally equipped multis with no initiative boosts whatsoever that have never, ever lost initiative to the hulking construct. So I have no idea what you're doing wrong. --Flargen 17:35, 11 February 2008 (CST)
- I believe he's asking how to get the jump on the hulking construct, which is something I too would like to know. If you don't do that, it doesn't matter whether you know how to kill it or not; you'll get KO'd with 50k+ before you have a chance to do anything. I don't use autoattack, I'm level 24, and I've maxed out all my +initiative gear. No dice. Crystallina 08:11, 11 February 2008 (CST)
Apparently, it's the auto-attack thing. I tried turning it off, and hoorah, I can finally use my punchcards against it. I would never have thought auto-attack was the problem, since I didn't read anything about it on any of the talk pages, and it's never given me problems before (I auto-pickpocket, for the record). --Keristars 21:10, 11 February 2008 (CST)
- Umm, pickpocket will always give your opponent an action after your attempt to rob him. So of course you are going to get destroyed if you're trying to do that. --Flargen 22:02, 11 February 2008 (CST)
- Yea, kinda like how you had to remember to turn off autoattack for the guy made of bees, the NS tower monsters and the shadow =/ --CheezyBob 23:29, 11 February 2008 (CST)
In regards to damage, 200k, the value in the article is definitely wrong. I'm consistently getting around 50k damage. I haven't payed enough attention to the exact amount so can't give a range, but the last one was 40,005 —Preceding unsigned comment added by Hung man (talk • contribs) on 06:15, 12 February 2008
- That much is true. I believe the damage should be calculated in the way all monster damage is calculated. This guy just happens to be about the same level as a tower monster in that regard. Though I've yet to test if his stat gains with a sombrero support that. --Flargen 00:25, 12 February 2008 (CST)
If anyone cares, it is subject to CLEESH. Lontain 08:27, 13 February 2008 (CST)
The cards received don't seem to be coded monster drops but coded as card effects. This is because the You acquire an item message still shows up while under the Can has Cyborger effect. --Zanelron 12:42, 27 February 2008 (CST)
Multiple 104 drops
Manged to get it to crash the wall for the first time ever, and got 2 104 cards! So there's a chance of getting more than one per encounter, which is good news. (For what its worth, I was using BH outfit, all DB + gnome item drop passives, phat loot and a 30lb fairy - basically maxing my item drops and relying on divine favors to survive.)--Hollow49 10:37, 13 February 2008 (CST)
- I just got 4 104 cards as the result of one ATTACK WALL. My +item was only 51%. I doubt it matters, but this was the first Shimering Portal adventure of the day, although I put in the sphere yesterday. — SvdB 17:26, 13 February 2008 (CST)
Build Self
Does this do anything other than just give the text? Like does it increase stat gains at the end of the battle? I can't imagine it would do anything else, making the beast harder to defeat wouldn't matter as it can annihilate you in one blow anyway. So +stats is all i can think.... --Glitterboy
- 29 rounds of BUILD SELF followed by ATTACK WALL didn't do anything interesting. --Crowther 09:51, 19 April 2008 (CDT)
Does it scale?
Hey, I ran into this guy a couple times and he did around 39k damage to me each time(had around 590 mox). Now, I tried increasing my moxie, and the more I have the more damage he seems to do. With 602 moxie, he does around 52k damage. Am I on to something here, or is this just the rng? Edit: Another time, I had more than 650 mox, and he did 59k damage. --Juhy 15:54, 4 March 2008 (CST)
Statistics
The drop statistics for this monster are not normal item drops. It appears that, when told to ATTACK WALL, this construct drops 2-4 cards. Each card has either 88, 104, 176, 182 or 216 holes. Apparently the contents of these drops are independent and the number and contents are unaffected by item drop boosters.--Yiab 16:12, 7 March 2008 (CST)
Era | Date | Enc. | 88 x1 | 88 x2 | 88 x3 | 104 x1 | 104 x2 | 176 x1 | 176 x2 | 176 x3 | 182 x1 | 182 x2 | 182 x3 | 216 x1 | 216 x2 | 216 x3 | 216 x4 | Item% | Source |
Era 1 | 07-Mar-08 | 486 | 188 | 37 | 3 | 209 | 33 | 200 | 34 | 3 | 193 | 31 | 0 | 202 | 31 | 5 | 1 | +75% | Yiab |
07-Mar-08 | 332 | 129 | 18 | 2 | 133 | 30 | 126 | 24 | 1 | 138 | 24 | 0 | 153 | 26 | 1 | 0 | +95% | Yiab | |
07-Mar-08 | 122 | 45 | 7 | 1 | 58 | 5 | 44 | 8 | 0 | 45 | 7 | 2 | 52 | 11 | 2 | 0 | +105% | Yiab | |
07-Mar-08 | 44 | 16 | 5 | 0 | 16 | 5 | 18 | 4 | 1 | 17 | 3 | 0 | 19 | 3 | 0 | 0 | +125% | Yiab |
Also:
Era | Date | Encountered | 2 punchcards | 3 punchcards | 4 punchcards | Information | Source |
Era 1 | 07-Mar-08 | 486 | 154 | 219 | 113 | Item Drop Bonus: +75% | Yiab |
07-Mar-08 | 332 | 114 | 146 | 72 | Item Drop Bonus: +95% | Yiab | |
07-Mar-08 | 122 | 44 | 49 | 29 | Item Drop Bonus: +105% | Yiab | |
07-Mar-08 | 44 | 16 | 19 | 9 | Item Drop Bonus: +125% | Yiab |
- Edited the table to make it not stretch screen. --Raijinili 04:28, 18 May 2011 (UTC)