Talk:Item Modifier

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Spading

Active spading of the available item modifiers can be found here https://docs.google.com/spreadsheets/d/1-zX43XLrD7p5wZPcSttkQVZQNBqM0cwgj6XMIRAb_aY --Gausie (talk) 15:02, 15 May 2019 (UTC)

Consumable Size Modifiers

I know there was some speculation that size modifiers for booze give +/- their normal size rather than changing things to an absolute size value. However, in all the spading I did yesterday I did not find this to be case although I plan to go back through this later today and confirm. This could possibly be the case for the spleen modifiers though since right now all spleen items appear to have been made size 1 and for those it would make more sense if the modifier were tied to the change in size. I will try to confirm this later today as well if no one else does so beforehand.--Butterflygirlkmc (talk) 12:53, 17 May 2019 (UTC)

I re-spaded the size modifiers for both spleen and booze items and found that all booze potency modifiers are absolute or if the modifier gives the item a potency of 6+, there is not a constant number by which the potency is increased or decreased. There is also not a constant number which modifies the toxicity of all spleen items with that modifier. All spleen items I have seen in the path are now a toxicity of 1, regardless of what the items original toxicity was.--Butterflygirlkmc (talk) 21:53, 17 May 2019 (UTC)
Thanks for doing this work. I had a few questions I've been trying to figure out. It seems that food, booze, and spleen items have had their substat gains (or losses) removed, but all(?) spleen items and some food and booze do give random substats when consumed. Do the prefixes indicate this at all? And do spleen and potion prefixes actually indicate anything specific about how the item was changed? --Prestige (talk) 08:09, 19 May 2019 (UTC)

2CRS Rollover Modifiers

I deleted my previous comment about the "unresolved bug" with 2CRS rollover turns where I said that's not what I was seeing. Upon more detailed spading, the description of the bug is exactly what I'm seeing. The only thing I would add is that you only need to unequip/re-equip one piece of gear to regain the turn bonuses for all your gear. I still think it should be moved to the 2CRS page though. --Jef (talk) 05:09, 6 October 2024 (UTC)