Talk:Jackasses' Symphony of Destruction (effect)
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I think that the +12 Ranged Damage in error (as discussed in Talk:Bonus Ranged Damage). Melee Damage is all-inclusive - it covers ranged combat as well as close combat (see heavy metal thunderrr guitarrr for an explicit example). None of the other Melee Damage effects are set up this way (Ponderous Potency, Aspect of the Twinklefairy, Rage of the Reindeer, etc. I'll delete the +12 Ranged Damage. --The preceding unsigned comment was added by Gymnosophist (talk • contribs) at 13:09, 23 August 2006 (CDT).
- I belive it was that way because Ranged & Melee damage boni are going to be split 'soon' in Kol itself and Symphony is intended to give both. Oh well, best to keep it consistant until the split!--Xeno The Morph 14:43, 24 September 2006 (CDT)
- To revisit this... the Accordion Thief page version of this song lists the ranged damage separately... have they been split? Should this page be updated to match the other references to what the effects actually are? -- sulfur 14:05, 28 October 2008 (UTC)
- I updated both this page and the Accordion Thief page to reflect the Nov 5 name change of Melee Damage to Weapon Damage. --thisisnotatest 19:35, 9 November 2008 (UTC)