Talk:LTSynergy

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Nov. 30 update

November 30 - A monster's HP now increases, in addition to its power and defense, if its level is increased by any means.

Has the November 30 minor update (see above) affected the usefulness of LTS in any way? --Gothhenge 20:19, 14 December 2005 (Central Standard Time)


Initiative Skills / Iceberglet

Is there any particular reason Overdeveloped Sense of Self Preservation and Cletus's Canticle of Celerity (sp?) aren't listed in here, particularly when Initiative is a crucial part of the strategy?

Also, what about the Iceberglet as a weapon, for the Monster Level? --LoopyChew

  • I think the whole page is really in need of a rewrite. All the plexiglass has requirements that are far too high to be used in a speed normal ascension run. That goes for the steaming evil too. The mohawk wig can probably be replaced by the ice pick or miner's helmet. Crimbo pants should be removed in favour of penguin pants, or leotarrrd. The ice baby should be in there. That table is just a combination of the melee damage, monster level and initiative tables. I don't think it should be.
    Oh, and the ice sickle is great weapon for LTSynergy. No stat requirement, fairly decent power, that little bit of cold damage, and the boost to monster level are all nice. --Ricket 06:31, 22 February 2006 (Central Standard Time)
  • I added Canticle before seeing the discussion here. I agree it needs a lot of updating, but why should Crimbo pants be removed in favor of penguin shorts? Crimbo pants have +30% initiative, penguin shorts only +20%. For the "cost is no object" folks, the Crimbo pants would be better, wouldn't they? -- Old Ned 07:43, 22 February 2006 (Central Standard Time)
  • Well, Overdeveloped Sense of Self Preservation, Cletus's Canticle of Celerity, and Springy Fusilli push initiative to +90%. If you want to bump that to 100%, you only need to add another 10%. In addition to that, Crimbo pants are an extra pull, while penguin pants can be made during a run at the cost of one adventure. Leotarrrd are even better, as they don't cost an adventure to make (though their drop rate is kind of low). Other items that add initiative are out of the way of the normal ascension path, or take up an accessory slot (which can be better spent boosting monster level). --Ricket 02:55, 23 February 2006 (Central Standard Time)
  • As for the Iceberglet, Bashy is in hardcore right now, but last I saw him in softcore, he was dual wielding ice sickles :) That's our boy!!! --Gothhenge 19:44, 26 March 2006 (CST)

I just wanted to say, I really don't think that a lazy person would be able to find, let alone use, any shirts. --Verfanor 16:13, 29 March 2006 (CST)

Annoyance is now a big factor in this strategy. I only tried doing this for the first time, and can't afford to do it too much in the future, but it is something to keep in mind. Snugglypoo 01:39, 8 April 2006 (CDT)

Should the ice sickle be listed in the Hardcore column, since a hardcore player cannot actually use one (much less two)?--Hellion 11:59, 17 April 2006 (CDT)


Seal Clubber Skills

Anyone trying this is probably going to be doing a Seal Clubber run. So they have access to all the seal clubber skills listed. I changed it so all the player-types have "Yes" for them. -- BrettDay 05:00, 28 April 2006 (CDT)

  • I disagree with that change... Rage of the Reindeer, for example, is the 11th-level skill. Even if you do 4 seal-clubber runs in a row, you're not going to have all of the skills for all of the runs. --Hellion 11:45, 28 April 2006 (CDT)

Guayabera

I tweaked the ML info for the KOL deity based on the Guayabera. I'm going on the assumption that it's +10 ML per segment of (grimace + moonlet) that's dark, for a range of +0 to +50, although the only observed values that I know of were +40 and +50. Anyone with more info, please feel free to elaborate. --Hellion 14:46, 22 June 2006 (CDT)

AT Buffs

Unfortunately, there's no way a KOL Diety can have all of that active at once - there are four AT buffs listed (Aria, Canticle, Symphony, Anthem), but no room for the Plexiglass pendant, which would be needed (as of June 19th, 2006). Should that be noted somewhere? Should the Anthem, perhaps, be removed?--Alomir 12:59, 5 July 2006 (CDT)

  • No self-respecting LTSer would ever cast Anthem anyway; there's always some other song that's more useful, even if you have 4 slots available. (Phat Loot or Sonata of Sneakiness would be two obvious choices.) --Hellion 13:37, 5 July 2006 (CDT)
  • I was gonna ask about this; but I guess it's pretty much decided. Bye-bye, Brawnee's!--LoopyChew 09:27, 1 August 2006 (CDT)
  • Wouldn't the total absorption row at the bottom of the table need to be updated now, too? (Or did I miss that?) --Alpaca (T/C) 10:07, 1 August 2006 (CDT)

Cupcakes

Isn't the orange cupcake strictly better than the green? Same or better substat boost with less risk?--Veistran 04:08, 31 July 2006 (CDT)

Initiative Skills / Iceberglet

Why are Crimbo pants still the ideal? Both require a pull, but Travoltans have no req and other buffs.--DoctorWorm 23:44, 21 September 2006 (CDT)

  • Probably because whoever updated the guide wasn't paying attention? Also, please sign your comments, like this. --~~~~ --Quietust 11:34, 11 September 2006 (CDT)

The main basis the LTS synergy is after is to gain stats fast. Thereby, poundage increase of familars should also be factored in. Items such as pixelglass pith helmets should be noted. --Applehat 10:22, 10 October 2006 (CDT)

Optimal Hat?

Would it be worth replacing the optimal hat (at least for Ascender and above) with a jewel-eyed wizard hat? Though it doesn't provide a damage boost, it does help very significantly with keeping buffs active (and not requiring sinking an extra hundred thousand meat into MP restorers). Besides, the Mohawk wig requires 55 Moxie, which one generally doesn't get until they're rather high level, and the wizard hat can be worn immediately. --Quietust 16:00, 30 September 2006 (CDT)

  • That might make it a good early hoice, but my (admittedly limited) understanding of LTSynergy is that one owuld be best served to get as much melee +Damage as possible. Hence, the Mohawk. A note about earlier choices might be useful though, I admit. --Bork 16:11, 30 September 2006 (CDT)
    • Not that I'm the speediest ascender, but the jewel-eyed wizard hat FAR outdoes the Mohawk wig. I don't think I've ever puller a wig. --Worddoc 22:40, 19 December 2006 (CST)

Cheap Monster Level Increasers

It says that only villa and KoL deity players will have access to goth kid t-shirts - but this item is sold in the mall for 200 meat. Wouldn't everyone have access to it? Also, it says that Apathetic Lizardmen won't have access to rings of aggravate monster, but this sells in the mall for only 200 meat as well. I would have thought even the poorest of players could afford that.--Jubbers 19:24, 10 October 2006 (CDT)

  • But in order to wear the shirt you have to have to get a specific ascension based skill. According to the explanation this means that ascenders can't use it. --SomeStranger (t|c) 19:37, 10 October 2006 (CDT)
    • You're right. The shirt is easy to obtain but the skill needed to wear it isn't.--Jubbers 16:32, 11 October 2006 (CDT)

You think Ascenders can afford an Ice Sickle?

The ice sickle probably should not be included under "ascender" gear. I checked the mall and it costs over 13,000,000 today. The dressing page says ascenders have gear worth 1,000,000 and villans can have 10,000,000, so really even the Villa column shouldn't get an ice sickle.

  • Personally I would argue that folks in the ascender category, and definitely the villa(in) category might have ice gear. Why? Because chances are that these folks may have been around when the items were introduced through Mr. Store, and therefore theirs may have only cost 1 Mr. A, or the meat equivalent at the time. And going back in the mall records, the ice items not even so long ago were only about 6-7 mil. And given that the price of a Mr. A roughly equates to what an intensive farmer can raise in a month, even non-donating folks may have picked up ice gear by now. --J12601 11:56, 30 October 2006 (CST)
  • On record it can't be under the ascender category because of the 1,000,000 meat max for ascender equipment. The current cost is over 8 million. Also to counter J12601's point, most Ascenders are not farmers and do not have the skill set needed to raise 8+ million in a month. I am changing this to a serpentine sword with offhand snake shield (+20 ML) to better reflect this. LongNosePete 20:22, 27 December 2006 (CST)

pilgrim shield

The pilgrim shield should probably replace the ice sickle in the off-hand slot. Based on the fact that the shield ads three stat points per fight, the same as 15 levels of monster, but doesn't increase the danger. The only reason i can think of not to is if someone is using a sombrero type familiar and is geting a reasonable boost of stats from the extra 15 levels. Thoughts?--Dbandit 22:54, 31 October 2006 (CST)

  • In the thread that popped up on the forums, someone raised this same question, and we brought up what you had just said. That without a sombrero you'll be better off with the shield over a second sickle. He did a little quick testing and said he thought he was getting roughly 4-5 stat points less per kill with his sombrero and the shield versus a second sickle. Still something to think about though. So probably for all but the speediest of speedsters (which is a couple handfuls of people total) this should be better than the sickle. It also would mean you're more likely to find the giant needle (assuming you go to the hole in the sky), get an elite pole arm, etc. --J12601 23:08, 31 October 2006 (CST)
  • Here is the thread. --DataVortex 12:25, 23 January 2007 (CST)

serpentine sword

Is there any reason for even the apathetic lizardman to use the hippo whip (which said lizardman likely can't make) instead of the serpentine sword? Checking just now, hippo whips even cost more in the mall. Myself, I'm an ascender (but not rich enough to have an ice sickle) and I've recently taken to dual wielding them. --Club (#66669) (Talk) 15:59, 15 November 2006 (CST)

  • The main idea is level restriction. The hippo whip has none, while the serpentine sword requires 42 stats. In general, the lists will quote the lowest level requirement that has the same effect. --Worddoc 13:27, 24 December 2006 (CST)

Initiative Pants

Penguin shorts are currently listed as the best pants because of their +20% to init, but would a makeshift skirt be a better choice for Ascender and Normal since it has no requirement to wear? --LegendaryBard 16:43, 25 March 2007 (CDT)

Hipposkin Poncho

This makes the goth kid shirt totally useless, right? This shirt should go under ascender +. --Worddoc 21:01, 17 April 2007 (CDT)

Tin Star

Should the Tin star be added or not because you can no longer get one? Also what gives dieties and villans different total damage absorbtions? --Dick Valentine 23:05, 7 May 2007 (CDT)