Talk:Marbles
From A KoL Wiki
- green peawee marble = +30 dmg to stench spells - Selling Price = 1 Meat
- brown crock marble = +35 dmg to stench spells - Selling Price = 2 Meat
- red China marble = +40 dmg to hot spells - Selling Price = 4 Meat
- lemonade marble = +45 dmg to cold spells - Selling Price = 8 Meat
- bumblebee marble = +50 spell damage - Selling Price = 16 Meat
- jet bennie marble = +55 dmg to spooky spells - Selling Price = 32 Meat
- beige clambroth marble = +30 spell dmg, +30 dmg to hot spells - Selling Price = 64 Meat
- steely marble = +65 to sleaze spells - Selling Price = 128 Meat
- beach ball marble = +35 dmg to hot spells, +35 dmg to cold spells - Selling Price = 256 Meat
- black catseye marble = +75 dmg to spooky spells - Selling Price = 512 Meat
- big bumboozer marble = +80 spell damage - Selling Price = 1024 Meat
Selling price is equivalent to the number of green peawee marbles it would take to upgrade to that specific marble.
--Spiny Twizzler 10:51, 31 May 2009 (UTC)
- Is it just me, or does that make these things nearly unique in that the autosell price isn't lower than the sum of the parts? --Sparksol (t|c) 18:32, 7 June 2009 (UTC)
I'm not sure if this particular pricing method has been used before, but most of the wumpus hair stuff from the new sandworm familiar seems to follow the same method, with one deviation that I noticed in what was posted last I checked. --Spiny Twizzler 08:46, 11 June 2009 (UTC)
Pulverizing
Pulverizing a green peawee marble results in a single useless powder, rather than the expected 3 wads. I sort of assume that this trend will continue. Also tried with a red China marble, also got 1 useless powder. --MindlessGames 19:00, 7 June 2009 (UTC)
- Up through beige clambroth pulverize to 1 useless powder. --RoyalTonberry 05:44, 30 January 2010 (UTC)