Talk:No Corn, Only Thorns

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Message without the head as follows:

Off in the distance, you can see what can only be the Great Tree that Marty was talking about. It grows straight and tall in the middle of the swamp, and it almost seems like the other trees are so gnarled and twisted because of shame.

As you begin to head toward it, though, an eerie howl starts up from somewhere nearby -- a stream of angry rhythmic gibberish that must be one of the beaver shamans (shamen? whatever). The voice is joined by another, and another, and as the noise starts to get really annoying, a thick wall of thorny brambles suddenly sprouts out of the ground.

You turn to find a similar impenetrable wall behind you, but fortunately you aren't boxed in -- there's a passage heading off to one side. You follow the path for a ways, and come to an intersection; it appears that the beavers have grown a thorny hedge maze around you.

I guess it was considerate of them to trap you in a maze instead of just a box? Or to just crush you with solid brambles. Seems a bit extravagant, though.

  • not sure how that should be added to the page. =( --MageRed (talk) 23:04, 9 June 2013 (UTC)

I've used a bunch of adventures without the head, and I question the comment that the navigator head "is not required to get through the maze." First of all, the path through seems to be random each time you get the non-com; when I got the non-com, I always started going North, and sometimes this kicked me out immediately and sometimes it got me to the second choice -- there's no mapping of the "wrong" paths by trial-and-error.

The one time I was lucky enough to guess the "right" path three times (BTW, the text on all those choices was the same, just without the final paragraph about the navigator head) the fourth choice had this text in place of the navigator head bit: "Okay, you're pretty sure you're lost. Stupid swamp beavers and their wily swamp beaver tricks! If only you had some kind of magical navigational aid..." and I only had three directional choices, North, South, and West. I'd wager a big chunk of Meat that the exit would have been to the East, and was removed because I didn't have the head. If someone has actually passed it without having the head, please speak up (and no "a friend of a friend heard about this guy who did it") but until then I'm going to say the head is required. --Terion (talk) 03:19, 11 June 2013 (UTC)

  • Yep, definitely randomizes each time you enter the maze. After getting the head, I went into themaze and then intentionally took the wrong direction part way through. Entering the maze four time, the initial directions for the first choice indicated by the head were, South, South, East, and finally West. Stupid jerk beavers, changing the maze each time they create it... --Terion (talk) 04:55, 11 June 2013 (UTC)
    • Thanks for checking that. Saves me the trouble. One thing I'm still curious about. After exiting the maze, it says you put the head down. Does that mean you no longer have it? If you don't, then another question. If you lose to the hippy, do you pick it up again or do you have to go find another head? --Club (#66669) (Talk) 17:23, 11 June 2013 (UTC)
      • Unless you're referring to text from somewhere else, it says "So you just head down the path", nothing about putting the head down. --timrem (talk) 19:13, 11 June 2013 (UTC)

OK, until someone comes in with proof to the contrary (i.e. they made it through without the head) I'm going to edit related pages (such as Marty's Quest) to indicate that the head is required. --Terion (talk) 06:09, 19 January 2014 (UTC)

  • Strangely June 10th added that the head is needed to make it though the maze and yet it still is asking if there was a way to make it through the maze without a head. --Chunky_boo (talk) 06:34, 19 January 2014 (UTC)