Talk:Slime Tube monster/Slime
He-Boulder'd
I hit the slime with a major yellow beam. From what I've read of the He-Boulder, that should make all the drops become 100%. However, I only obtained the food and the booze. Is there something I've missed, or could it be that only some of them drop the wad and cyst? If it helps at all, I was fighting a glistening Slime polyp. --Laparapa 21:51, 14 August 2009 (UTC)
- if you read the page it says (quoting jick) that anything that's a conditional drop is unaffected by the yellow beam. so, either you're right, and the wads and cysts aren't dropped by all slimes, or there's something else going on. i'd guess that the fact that what drops is affected by how much +ML you're running makes it conditional, maybe? needs spading. --Evilkolbot 21:56, 14 August 2009 (UTC)
- I believe that the way the Slimes work is that there's only a single monster in the Slime Tube, and its image, attacks, and most of its drops are conditionals based on the +ML you're running. Thus, the major yellow beam will be of limited usefulness.--Valliant 22:00, 14 August 2009 (UTC)
- Thing is, I haven't changed my +ML at all, and have previously obtained cysts in this run. --Laparapa 22:04, 14 August 2009 (UTC)
- Yes, and the cyst had the normal chance to drop in that fight as well. The major yellow beam has no effect on conditional drops, which the cyst is (because the size of cyst is conditional on your ML.) The fact that one didn't drop was RNG, nothing to do with the beam.--Valliant 22:08, 14 August 2009 (UTC)
- Oh, I see. Maybe that's all it was.--Laparapa 04:04, 15 August 2009 (UTC)
- Yes, and the cyst had the normal chance to drop in that fight as well. The major yellow beam has no effect on conditional drops, which the cyst is (because the size of cyst is conditional on your ML.) The fact that one didn't drop was RNG, nothing to do with the beam.--Valliant 22:08, 14 August 2009 (UTC)
- Thing is, I haven't changed my +ML at all, and have previously obtained cysts in this run. --Laparapa 22:04, 14 August 2009 (UTC)
- I believe that the way the Slimes work is that there's only a single monster in the Slime Tube, and its image, attacks, and most of its drops are conditionals based on the +ML you're running. Thus, the major yellow beam will be of limited usefulness.--Valliant 22:00, 14 August 2009 (UTC)
Spading
Using the Dwarvish War Uniform, it looks like a slimes base Attack and Defense is 100, and it's base hitpoints are 200. Additionally, the hands seem to have the same values, and are only stronger because of the amount of monster level a character has. This needs to be confirmed, but it probably holds true for the other tiers as well. --Rinn 00:11, 8 June 2009 (UTC)
I clicked past it before I could confirm, but it looked like the "It uses two pseudopods to smack you in both ears at the same time" crit dealt nonelemental damage rather than Slime damage? --FoodSeeker 13:48, 31 May 2009 (UTC)
Has anyone successfully pickpocketed anything from these yet? (I have yet to get anything). --TheArchivist 18:38, 31 May 2009 (UTC)
- As a Bird-Form Sauceror, I have been able to pickpocket the food and booze. Four of Five 14:36 est, May 31, 2009
- Regular Pickpocketing works too --Baltar 19:19, 3 June 2009 (UTC)
You slap a flyer up on your opponent. It enrages it.
The Slime draws back and shudders, as if it's about to sneeze. Then it blasts you with a massive loogie that sticks to your rusty chain necklace, pulls it off of you, and absorbs it back into the mass.
After killing the slime: You acquire an item: slime-covered necklace--Dunsel 19:19, 31 May 2009 (UTC)
- Got the same message for the rusty diving helmet.--GoldS 05:17, 1 June 2009 (UTC)
Meat
You can't meat vortex it. You get the message:
" You unleash the meat vortex on your unsuspecting opponent. The vortex whirls and whirls, but is unable to extract any Meat from it." Sean12349999 10:13, 1 June 2009 (UTC)
- Yeah, that's normal for something that doesn't drop any meat. --Flargen 10:14, 1 June 2009 (UTC)
Statistics
Source | Item Drop Bonus | Encountered | clusters of slimy sweetbreads | slimy fermented bile bladders | tiny slimy cysts | wads of slimy rags |
---|---|---|---|---|---|---|
Flargen | +298.4404% | 412 | 68 | 83 | 85 | 15 |
Observed Rates (error) |
4.14% (.459%) |
5.06% (.496%) |
5.18% (.500%) |
.914% (.232%) |
Possible reference
May be a reference to captain underpants where a character was combined with a booger. HolyCow1234 10:30, 2 January 2011 (UTC)
Chamoix drop rate
Reportedly 100% at 0ml. I have been running at -113 ML (with space trip headphones, rat mask, and pocketwatch on a chain) and getting 12 turns of coated in slime, but less than 100% drop rate on the chamois. Mafia doesn't report when a chamois drops so it's hard to say what the drop rate is. --Stannius 14:32, 23 May 2011 (UTC)
- The above has changed since I wrote that comment. I still don't know what the rate is, but from limited, manual testing it seems to be 100% even at negative -103 ML. --Stannius 17:36, 10 November 2011 (CET)
- Maybe this is old and I don't understand it, but there seems to be strange interactions between -ML from equipment and squeezing the gallbladder from Engulfed. The gallbladder's been squeezed once, and I am wearing Space Trip safety headphones, for a net -80ML, but there are still times where a chamois refuses to drop. Is this expected behavior? --RacWade (talk) 04:07, 31 March 2014 (UTC)
Name change?
The other day, I noticed that there is no wiki page for the pseudo-element Slime. I want to create one for consistency (see Bad spelling and Shadow). However, there is already a page named Slime. To resolve this issue, I plan to move Slime to Slime (monster) and then edit the newly-created redirect (I will need help changing the old Slime link into Slime (monster)). I will add a "Did you mean...?" note on Slime in case anyone comes looking for the monster page. The reason that I don't want to create a page named Slime (element) is for consistency with the other element page titles. May I go ahead with this move, or are there any strong objections? --Oneforfortytwo 00:36, 16 October 2012 (CEST)
- You could instead create a page for Pseudo-elements. Condensing the bad-spelling, shadow, cute, and slime to one page and redirecting the above referenced elements to one concise page. To be honest, I don't know that each pseudo element needs it's own page. They don't seem to have enough information (or change enough) to really warrant a separate page for each of them. --Serin 06:23, 16 October 2012 (CEST)
- I agree with Serin, I don't think they need separate pages. --timrem 09:52, 16 October 2012 (CEST)
- i'm for serin's idea, too. fwiw. --Evilkolbot 13:53, 16 October 2012 (CEST)