Talk:Summon Tasteful Items
I took away the question mark for the MP cost - I can confirm it's 5. --Camperdave 00:56, 1 April 2008 (CDT)
I was just wondering how you guys got the artwork for the "tasteful" gifts since Jick replaced all of the artwork with salads? --Lemon-claw 21:22, 1 April 2008 (CDT)
Maybe they "used" it and the true artwork showed up. --Akmar 213 22:23, 1 April 2008 (CDT)
- No, they're just easy to guess. --TechSmurf 22:29, 1 April 2008 (CDT)
Do dwelling items disappear at rollover? --Fedhax 23:45, 1 April 2008 (CDT)
Is it possible that it is similar to Summon Candy Hearts where some of the items are "uncommon" like champagne flute, cracker, and the popper? --Stevetek 08:38, 7 April 2008 (CDT)
- Me and another clan of mine are currently working on spading this. --Bizkut
Does ascension allow this skill to be used twice in a day (as in, once pre-gash, once post-)? --Southwest 01:00, 8 April 2008 (CDT)
- Yes --MindlessGames 08:28, 8 April 2008 (CDT)
If people wouldn't mind, count they please post here [[1]] , or k-mail Bizzy with the form described in that post, I'd greatly appreciate it. This is just some data for possible non-random distributions. --Bizkut 22:49, 24 May 2008 (CDT)
It appears to always give five *different* items out of the nine; I'm still checking but have no counterexamples. (If you ever get two of the same gift in the same summon, please post it here.) Also, campground items are not lost at rollover - check the individual item pages for how they break. --Pastangum 16:49, 2 July 2008 (CDT)