Talk:Swarm of fudgewasps
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Unbearable light gives nothing. --TDG 05:10, 11 December 2011 (CET)
- Could gain a drop in the next few days like the gems in the lollipop forest. --Chunky_boo 06:05, 11 December 2011 (CET)
just saw the following: The swarm of wasps are suddenly seized with an existential crisis. "Why do we exist?" they buzz. "We don't even make honey! We suck!" not sure if its a miss or a fumble though. --Arem 05:55, 11 December 2011 (CET)
- One of my swarms today dropped 25 fudgecules, under the effect of Stop and Smell the Fudge. Ran away from the first 'cos I forgot I had Stealth Mistletoe to massively debuff 'em, got nothing from the second, and the third dropped the fudgecules.--Gumog 06:44, 11 December 2011 (CET)
- This was due to an error. They were supposed to always drop fudge. It was recently fixed.--Erich 06:46, 11 December 2011 (CET)
- It is clear, then, that runaways count towards your three fights? I wouldn't want to have put it in the article and find out it was wrong. Also, would this be the same for free and normal runaways? --Notsupposedtobehere 09:47, 11 December 2011 (CET)
Limit per day
After my third(? - wasn't really counting) time killing them --TDG 05:14, 11 December 2011 (CET)
You run over to the wasp's nest and kick it again, but nothing comes out. Ah well. Maybe a new colony of wasps will have moved into it by tomorrow.
I just got 19 fudgecules from them. -second encounter, I got nothing the first time second encounter I upped my +ML ML +122, item drop +40%
- shrugs*
Sceptre boy 06:41, 11 December 2011 (CET) -sceptre boy
- 19 was what I got as well, probably without "stop and smell the fudge" and with any +item just a coincidence (I would have had at least Fat Leon's, though.) I got beat up twice before, guess I have to check now if the next is the empty nest message. --Notsupposedtobehere 09:36, 11 December 2011 (CET)
- Yeah, it was. So this was probably clear before, but you get to fight them three times a day no matter the result of the fight. --Notsupposedtobehere 09:39, 11 December 2011 (CET)
something changed?
- why is this reported with a limit of 25? isn't that the buffed maximum? i'm only seeing 18, 19, or 20. i guess i must be doing it wrong. --Evilkolbot 00:20, 12 December 2011 (CET)
- The swarms I took notes of today dropped 23, 25, 23, 24 & 24 fudgecules, all under the effect Stop and Smell the Fudge. Most likely someone got his number mixed up... --Yatsufusa 04:35, 12 December 2011 (CET)