Talk:Toynado
Hi all. Page is created. This is really a stub. It needs spading.--Averagebob 02:28, 4 December 2010 (UTC)
Anyone else think this (and Wassail) is a physical counterpart to the other Hobopolis spells? --LegendaryBard 22:53, 4 December 2010 (UTC)
Spading for damage
Here is spading for the first few uses of the spell. Apparently it can hit multiple times. Will have to write that in.
myst Damage 1 Damage 2 Damage 3 Critical? 236 255 1. 236 117 121 no. 236 118 no. 236 122 122 no. 236 124 no. 236 121 123 no. 236 123 122 120 no. 236 120 no. 236 117 230 2. 236 117 228 119 2.
For a mysticality of 236 the average non critical damage is 120.4. In 10 uses it gave me 4 doubles and 2 triples. The damage for the first and second times appears to be the same.
Your opponent gets clocked upside the head with a toy train, and trained upside the head with a toy clock, suffering 123 damage.
Moments later, a flying rocking horse hits your opponent, rocking him for 122 damage.
A Jack-in-the-Box pops open and hits your opponent where the sun doesn't shine, dealing 120 damage.
I cant get the damage to show in a table from --Averagebob 02:45, 4 December 2010 (UTC)
while at 150 mysticality i got a damage of 95--Averagebob 04:12, 4 December 2010 (UTC)
Does this do anything special against Uncle Crimbo? I don't know if toys are considered gifts or it's just flavor text, but it would be nice if there was some way to take him out without going broke in the process. --Noskilz 01:08, 5 December 2010 (UTC)
- Cast it once versus Uncle Hobo, it did 1 damage, didn't bother trying more. --RoyalTonberry 07:40, 5 December 2010 (UTC)
I tried Toynado against Uncle hobo. 1 damage. --Dessalvara 06:30, 8 December 2010 (UTC)