Talk:VYKEA!
From A KoL Wiki
Something is weird with this non-combat. It's like it's scheduled but also affected by non-combat?
- At -5% combat, I got the NC every 13 turns, 4 times in a row
- At -32% combat (12 sources of -5%), I got the NC every 6 turns, 3 times in a row
If it was a regular non-combat, it wouldn't be consistent. If it was scheduled, -combat wouldn't apply. --Deadned (talk) 01:18, 17 January 2024 (UTC)
non-combat rate | turns between non-combat |
---|---|
0 | 16 |
5 | 13 |
10 | 10 |
15 | 9 |
20 | 8 |
25 | 7 |
26 | 7 |
29 | 7 |
32 | 6 |
35 | 6 |
More data (someone please double check these numbers), there appears to be a point system in place based on non-combat rate that will make this non-combat show up faster. Could be useful to know how it works to speed up Walford's bucket quests. --Deadned (talk) 20:18, 18 January 2024 (UTC)