Template:DATE August 6
2008: You can now "lock" familiar equipment which all familiars can use, forcing all your active familiars to use the locked equipment without having to unequip and re-equip it from different familiars.
2003: The inventory items that were lost yesterday, as it turns out, cannot be replaced. I've now fixed the code such that this will very likely never happen again.
Everybody gets 60 turns a day for a while, to give you a chance to reacquire the stuff you lost. Turns also max out at 260 instead of 200.
I also added 60 turns to everybody today, and 3000 Meat, so you can pick your hammers, ovens, and cocktail kits back up.
Pimonkey is VERY, VERY sorry about this.
2004: Multiple copies of the same accessory now show up correctly when you view another player.