Template:DATE October 5
2010: All starting combat skills have had their MP cost removed if you are the appropriate class for the skill.
2010: A new top menu interface option has been added. You'll probably hate it.
2010: There was never a sewer in Seaside Town.
2010: The turtle totem has been changed from a combat item to a weapon.
2010: The Toot Oriole's tutorial (get it? GET IT?) has been redone. Unfortunately, it's not technically feasible to let existing players play the new one, so if you want to see it you'll have to make a new account, or better yet, recruit a friend and watch them play it!
2009: The wriggling flytrap pellet should now be considerably easier to get.
2007: You can now swap the location on the character pane of your effects and familiar using a new option in the Account Menu.
2006: Happy 2nd anniversary, Mr. Store! The Cymbal-Playing Monkey and Attention-Deficit Demon have been retired, and two new, functionally identical familiars have taken their place. They're cute, cuddly, and need good homes.
2005: Muscle classes have been given an intrinsic 50% boost to maximum hit points.
2004: Small change to the way the familiar arena works -- each time you win a prize, there's a 25% chance it'll be a lead necklace, and a 75% chance it'll be an accessory that the familiar you're using can equip.