Template:Test/combat

From A KoL Wiki
{{test/adventure|

name={{{name}}}| image={{{image}}}| occurs={{{occurs}}}| nest={{{nest|0.0}}}| clover={{{clover}}}| {{#if:{{{quest|}}}|quest={{{quest}}}}}| drops={{{drops}}}| meat={{{meat}}}| stat={{{stat}}}| notes=*'''Monster Level:''' {{{level}}} *'''Moxie for No Hit[[Safe Adventuring|*]]:''' {{{MoxieNoHit|{{#ifeq:{{{level}}}|?|?|{{#expr:{{{level}}}+7}}}}}}} *'''Hit Points:''' {{{hp}}} *'''Elemental Resistance:''' {{#switch:{{{element|?}}}|none=none|!=indeterminate|?=unconfirmed; change to none if confirmed as none.[[Category:Needs Confirm| {{PAGENAME}}]]|{{element{{!}}{{{element|}}}|}}}} *'''Elemental Weakness:''' {{#switch:{{{element|?}}}| hot={{element|stench|}} and {{element|sleaze|}}| cold={{element|hot|}} and {{element|spooky|}}| spooky={{element|hot|}} and {{element|stench|}}| stench={{element|cold|}} and {{element|sleaze|}}| sleaze={{element|cold|}} and {{element|spooky|}}| bad spelling=[[dictionary]]| shadow|none=none|!=indeterminate|?=?}} {{{notes|}}}|

override={{{override|}}}}}

Usage

Generic

  • name: The adventure name
  • image: The adventure image
  • occurs: The occurrence rate of the adventure ([normally], conditionally, once, once per ascension, or rarely)
  • nest: the level of nesting as part of a choice adventure
  • clover: Set to 1 if the adventure is the only clover adventure for that location. Set to 2 to the adventure is one of multiple clover adventures for that location.
  • quest: Set to the quest page name if related to a quest.
  • notes: Bulleted list of extra adventure notes
  • override: temporary parameter to inject css directly into a block for previewing without changing the template

Combat

  • name= the name of the monster, as it appears in bold at the top of your center pane when adventuring.
  • drops= a list of dropped items, separated by commas and spaces.
    • Each item is double-bracketed to link to the item's page.
    • If you gain multiple copies of an item, list the item multiple times.
  • meat= the meat gain.
  • stat= the total substat gain.
    • Add up Muscle, Mysticality, and Moxie gains. Make sure you take into account any active stat gain modifiers (i.e. stat days, familiars, equipment, and effects).
  • element= the monster's element.
    • A monster is resistant to it's own element and susceptible to two corresponding elements.
    • If a monster has no element, list it as "none".
  • image= the picture associated with the adventure, uploaded to the wiki with the filename used in the Kingdom.
  • level= the monster's level.
    • Be sure to take into account any active monster level modifiers.
    • If the monster's level scales with the player's, put "scales with level".
  • hp= the monster's hit points.
    • Be sure to take into account any active monster level modifiers.
    • If the monster's level scales with the player's, put "scales with level".

Examples

See {{test/adventure}} and Discussion#Adventure Sort Order