The Tinker's. Damn.
Given the preponderance of clockwork craziness bedecking the walls of this shed, you'd have to say it was the home of some sort of mad tinker.
There's a crazy assortment of tools and workbenches and shelves in here. There's even one of those old rock-polishing machines. You don't even know where to start.
Rummage through the shelves |
You pore through a dozen dusty toolboxes, half a dozen crates of scrap metal, a quarter of a dozen piles of junk and an eighth of a dozen old coffee cans. You find nothing useful except for a little bit of loose change.
![]() | You acquire 5−6 Freddy Kruegerands |
With a complicated lock impression and an intricate music box parts
Make a key using the wax lock impression |
Using the parts you found in that old music box, you make a key that matches the wax impression of that super-complicated lock.
![]() | You acquire an item: replica key |
With a moon-amber
Polish the moon-amber |
You toss the moon-amber into the rock polisher and turn it on. Then you let it run for 12 hours. Seriously, can't they make these things any faster?
![]() | You acquire an item: polished moon-amber |
With three handfuls of intricate music box parts and one Dreadsylvanian clockwork key
Assemble a clockwork bird |
You use the delicate clockwork key and a bunch of music box parts to assemble a delightful little wind-up bird.
![]() | You acquire an item: unwound mechanical songbird |
Look through the boxes |
You dig through the boxes on the floor to see what you can find. What you can find is three lengths of still-viable cannon fuse, and that is in fact what you do find.
![]() | You acquire 3 lengths of old fuse |
Leave |
This shed is for nerds. You leave.
Occurs at The Even More Dreadful Part of Town in Dreadsylvanian Village.
References
- A tinker's damn is "an insignificant or worthless amount or thing".