The Unknown Seal Clubber

From A KoL Wiki
The Unknown Seal Clubber
Monster ID 1775
Locations The Unknown Seal Clubber
Hit Points 15
Attack 25
Defense 25
Initiative 0
Meat unknown
Phylum undead
Elements spooky
Resistance ?
Monster Parts arm, head, leg, torso
Drops
Manuel Entry
refreshedit data
The Unknown Seal Clubber You're fighting blank The Unknown Seal Clubber

The ghost reaches into the stone coffer (without bothering to open it first) and pulls out the ghost of a large club. "It's been a while since I had to pummel the crap out of something," she says. "Let's hope for your sake that my skills have gotten rusty with time."

Hit Message(s):

She bellows a mighty war-cry, which has a peculiar spectral vibration that your ears and brain really don't appreciate. (spooky damage)

She smashes her club into the floor, causing a small and localized earthquake, and smashes you in the <head> while you're off-balance.

Her insubstantial club causes some all-too-substantial pain when she smashes you in the <head> with it. (spooky damage)

Critical Hit Message:

She hits you with her ghost club so hard, you're pretty sure he broke a couple of your ribs' souls. (CRITICAL HIT!)

Miss Message(s):

She bellows a mighty war-cry, which hurts your ears a little, but not nearly as much as if she'd just hit you with his club.

She smashes her club into the floor, trying to knock you off-balance, but it works too well and her follow-up attack misses as you're falling down.

She swings her ghostly club at your <head>, but misses. Or maybe she didn't miss, but you just didn't feel anything?

Fumble Message:

Her club passes directly through your head, which makes your brain feel cold but doesn't seem to actually harm you. "Rats," she grumbles. "It's such a pain to have to keep taking that into account." (FUMBLE!)


After Combat
SomethingYou acquire... something. (% chance)*[[Data:]]

"I give!" the ghost says, backing up with her hands raised. "Whew, you've got the stuff, all right. If I still had, like, muscles, I bet it would be a different story, but you won fair and square. The Epic Weapon's yours."

"Where is it?" you ask. "In the coffer?"

"No, that's just my bones and stuff. And before you get any funny adventurer ideas, they're mine and you can't have them."

"Okay, okay. So where is it?"

The ghost floats over to the wall and points. "There's another tunnel behind this wall. Push this brick here."

You push the brick, and a section of the wall grinds open, revealing a tunnel leading to another small room.

The room is dimly-lit, with just a few flickering candles illuminating engraved scenes of a Seal Clubber with a stone hammer vanquishing all sorts of enemies (but mostly seals).

In the center of the room is a carved stone plinth, and on the plinth is an ancient stone hammer. Without even touching it, you can sense that it's an extremely powerful artifact.

"Bjorn's Hammer," the ghost says. "Pretty good, eh?"

"It's incredible," you say in an awed tone.

"Most of what you're sensing is potential, but yeah." She glances at her wrist. "Okay, I've got a poker game to get to. Good luck with your quest thing, right?"

"Thanks," you say. "See you around." The two of you wave, and she floats through a wall and disappears.


Occurs after the right answer in Tomb of the Unknown Your Class Here.

Notes

  • This monster is a boss and cannot be copied or insta-killed by normal means. Bosses are also immune to many other mechanics.