The Wolf at Your Door

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The Wolf at Your Door
The Wolf at Your Door

You plant your sapling and decide to take a walk through the Arrrboretum. You follow a little path through the trees and end up at a cute little brick house. As you walk up to the front door, you hear a loud wheezing noise, and then you almost trip over a wolf lying in the path. It rolls around, gasping for air.

"Geez, what happened to you?" you ask.

The wolf stops gasping and looks at you. "My boss sent me here to solve a problem," it says. "I'm a wolf. That's what I do. There are three pigs in that house, and they need to be cleared out before the homeowner's wife gets home. If she comes in and sees those pigs, he's getting a divorce. No trial separation, no working things out, a divorce. So I've been trying to huff and puff and blow the door down, but it won't move no matter how hard I breathe on it."

"Can't imagine why that didn't work," you say. "You ain't got nothin' to worry about, wolf. I'm on it." Then you bum rush the door and hit it with your shoulder, knocking it off its hinges. "Get in there, chase those piglets out, and wait for the cavalry, which will be arriving directly."

"That's all you had to say!" the wolf says, and races inside, growling furiously. You feel pretty mighty for breaking down a door, just like in the movies.

You gain 5 Beefiness.

Occurs at The Arrrboretum on Arrrbor Day.

References

  • The wolf and the brick house are references to the tale of the Three Little Pigs.
  • The conversation with the wolf is a reference to the movie Pulp Fiction, specifically the character of Winston Wolf in the subplot "The Bonnie Situation".