User talk:Seraphidel
From A KoL Wiki
- the "charged up" comment implies that the counter to the next extra adventure is reset on ascending. your addition says that adventures don't carry through to the next day. i'm confused. the adventures are given to you at rollover, no? what is it you were trying to say? --Evilkolbot 12:19, 8 May 2006 (CDT)
- Basically, I've found that the 'charged up' adventures are reset on a daily basis. Say you've got a Wild Hare familiar that's not equipped with a dormouse, and on the first day it accompanies you through 30 combat adventures. Assuming you're not in possession of anything else that gives you extra adventures at rollover, the next day you'll receive 42 adventures. However, this does not mean that you'll automatically obtain an extra 2 adventures from then on: you'll need to consistently use your Wild Hare in combat adventures in order to do so. So basically, if, in the above scenario, you choose to use a different familiar throughout your second day, you'd only get 40 adventures the next day, instead of 42. The adventures apply for the next rollover, and the next rollover only. I realise that what you're saying is that the way I've worded it is a little misleading; I'll try to figure out something that's a little clearer. Or, if anyone else can do so, that'd work too. Cheers for highlighting this to me. --Seraphidel 23:53, 8 May 2006 (CDT)
You signature is really long
When editing talk pages, I found really complicated signatures taking up space, making my talk page edits more cumbersome. Consider what I did with my sig; my nickname is currently {{subst:User:Dehstil/sig}}
. If you edit Dehstil/sig and Dehstil you'll see what I mean.--Dehstil (t|c) 14:01, 21 June 2006 (CDT)
- Awesome, didn't know you could do that. Cheers for the tip. - Seraphidel [話] Talk 00:09, 22 June 2006 (CDT)