Disgustin' Junction: Difference between revisions

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{{adventuretop
{{adventuretop|image=gate.gif|name=Disgustin' Junction|num=198}}
  |image=SewerLadder.gif
  |name=Disgustin' Junction}}


After trudging through the muck of the sewer for a few minutes, you find a point where several tunnels converge. There's a dark tunnel leading much deeper into the sewers, and there's a hole in the floor with a rusty ladder leading straight down.  
As you're exploring the maze of sewer tunnels, you come to a fork. The right branch leads into a much deeper, much darker section of sewer, and the left is blocked off by a thick iron grate with a crank next to it.


There's also the ever present unending flow of filthy sewage, if that's what you're into.
What's it gonna be?
----
----
{{button|Take the tunnel}}
{{button|[[Sewer Tunnel|Head down the tunnel]]}}
You steel your nerves and descend into the darkened tunnel.
----
 
{{button|Swim back towards the entrance}}
<center>''? of the following''</center>
{{Combat|name=giant zombie goldfish|noline=1}}
<center>[[Image:SewerTunnel.gif]]</center>
----
 
{{button|Open the grate}}
You come to a 3-way junction of sewer tunnels. They're identical, except for some strange-looking glyphs carved into the stone above each one. You have no idea what any of the glyphs mean, though, so you just head down a tunnel at random.


You turn the crank and raise the grate. Great! After all that cranking, though, you're too tired to explore the tunnel on the other side.
<center>''or''</center>
<center>''or''</center>
You tug and tug, but you can't get the crank to budge. Looks like this particular grate is staying closed. Great. Just great.
----
Occurs at [[A Maze of Sewer Tunnels]].
==Notes==
*A maximum of 20 grates can be opened during a [[Hobopolis]] instance. Each grate opened increases the chances of successfully passing the closed grates while [[Sewer Tunnel|exploring the sewers]].
*Once all 20 grates are open the second message is displayed and an adventure is not used up.


<center>[[Image:Zomfish.gif]]</center>
==References==
 
*The name of this adventure is a play on "Conjunction Junction" a segment from the animated educational program Schoolhouse Rock!.
As you trudge down another side tunnel through more waist-deep sewage, your progress is blocked when an immense zombie goldfish rears his head directly in front of you. You start to freak out, but then you notice that the goldfish seems to be wearing a... monocle? Your fear turns to interest.
 
"I say," says the goldfish, "but would you happen to have any decent food? I've had ever so much trouble finding anything acceptable to eat since Master Stephen flushed me."
 
You rummage through your sack, but are unable to find anything appropriate.
 
"Sorry, can't help you," you say, "I'm all out of... whatever it is that... rich undead goldfish like to eat..." as you shuffle back the way you came.
 
<center>''or''</center>
 
<center>[[Image:Chum1.gif]]</center>
 
You head down a side tunnel, but your progress is blocked by a particularly beligerent C.H.U.M.
 
"Me Laroquette," grunts the C.H.U.M., who apparently managed to pick up some basic English somewhere. "Me Laroquette, you stranger. You pay. You pay tribute."
 
"What sort of tribute?" you ask.
 
"Jewel." he says. "Jewel made of this." He plunges his hand into the filthy water and pulls out some chunks of relatively solid refuse.
 
"Uh... okay," you say, "I'll come back if I run across any jewels made of sewage."
 
You head back the way you came.
 
<center>''or''</center>
 
<center>[[Image:SewerLadder.gif]]</center>
 
You encounter a spot where a ladder passes through the tunnel from the ceiling to the floor. You notice some symbols scratched on the sewer wall near the ladder. You have no idea what any of the glyphs mean, though, so you head back the way you came.
 
<center>''or''</center>
 
<center>[[Image:Gate.gif]]</center>
 
You head down another branch of the sewer maze, and find your passage blocked by floor-to-ceiling iron bars. You can't see any way to open them, but it looks like maybe, just maybe, you could squeeze through.
 
You grunt and strain, but you can't manage to get between the bars. Looks like you've got two options -- go on a diet, or find some way to grease yourself up. And who are we kidding, going on a diet isn't really ever an option. You trudge glumly back the way you came.
 
<center>''or''</center>
 
<center>[[Image:Chum2.gif]]</center>
 
As you proceed down a dark side tunnel, you pause at the sound of slurred singing. You cautiously approach the source of the sound, and find it to be an extremely drunk C. H. U. M., lurching back and forth as he staggers down the tunnel.
 
He notices you, and starts yelling at you incomprehensibly as he digs through your sack.
 
Apparently he doesn't find anything he wants, because he suddenly becomes enraged and starts wildly swinging punches at you. You manage to avoid getting hit, but you don't see any easy way to get past him, so you head back the way you came.
 
<center>''or''</center>
 
<center>[[Image:SewerLadder.gif]]</center>
 
You reach a point in the tunnel where three ladders descend into the darkness. There's no way to tell them apart, but there are some strange glyphs scratched into the top run of each of the ladders. You have no idea what any of the glyphs mean, though, so you just pick a ladder at random and continue on your merry way.
 
<center>''or''</center>
 
<center>[[Image:Gate.gif]]</center>
 
Further into the sewer, you encounter a halfway-open grate with a crank on the opposite side. What luck -- looks like somebody else opened this grate from the other side!
 
You spend a few more minutes exploring the sewer on the other side of the grate before getting tired and heading back up into the basement.
 
You squeegee yourself off, feeling quite a bit more confident in your sewer-navigating abilities.
----
{{button|Play in the water}}
----
{{button|Head down the ladder}}

Latest revision as of 14:31, 8 February 2009


Disgustin' Junction
Disgustin' Junction

As you're exploring the maze of sewer tunnels, you come to a fork. The right branch leads into a much deeper, much darker section of sewer, and the left is blocked off by a thick iron grate with a crank next to it.

What's it gonna be?


Head down the tunnel

Swim back towards the entrance
giant zombie goldfish This monster is Undead -- (edit metadata)

Open the grate

You turn the crank and raise the grate. Great! After all that cranking, though, you're too tired to explore the tunnel on the other side.

or

You tug and tug, but you can't get the crank to budge. Looks like this particular grate is staying closed. Great. Just great.


Occurs at A Maze of Sewer Tunnels.

Notes

  • A maximum of 20 grates can be opened during a Hobopolis instance. Each grate opened increases the chances of successfully passing the closed grates while exploring the sewers.
  • Once all 20 grates are open the second message is displayed and an adventure is not used up.

References

  • The name of this adventure is a play on "Conjunction Junction" a segment from the animated educational program Schoolhouse Rock!.