Disgustin' Junction: Difference between revisions
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{{adventuretop|image= | {{adventuretop|image=gate.gif|name=Disgustin' Junction|num=198}} | ||
As you're exploring the maze of sewer tunnels, you come to a fork. The right branch leads into a much deeper, much darker section of sewer, and the left is blocked off by a thick iron grate with a crank next to it. | |||
What's it gonna be? | |||
---- | ---- | ||
{{button|[[Sewer Tunnel|Head down the tunnel]]}} | {{button|[[Sewer Tunnel|Head down the tunnel]]}} | ||
---- | ---- | ||
{{button|Swim back towards the entrance}} | {{button|Swim back towards the entrance}} | ||
{{Combat|name=giant zombie goldfish|noline=1}} | {{Combat|name=giant zombie goldfish|noline=1}} | ||
---- | ---- | ||
Line 14: | Line 13: | ||
You turn the crank and raise the grate. Great! After all that cranking, though, you're too tired to explore the tunnel on the other side. | You turn the crank and raise the grate. Great! After all that cranking, though, you're too tired to explore the tunnel on the other side. | ||
<center>''or''</center> | |||
''or'' | |||
You tug and tug, but you can't get the crank to budge. Looks like this particular grate is staying closed. Great. Just great. | You tug and tug, but you can't get the crank to budge. Looks like this particular grate is staying closed. Great. Just great. | ||
---- | ---- | ||
Occurs at [[A Maze of Sewer Tunnels]]. | Occurs at [[A Maze of Sewer Tunnels]]. | ||
==Notes== | |||
*A maximum of 20 grates can be opened during a [[Hobopolis]] instance. Each grate opened increases the chances of successfully passing the closed grates while [[Sewer Tunnel|exploring the sewers]]. | |||
*Once all 20 grates are open the second message is displayed and an adventure is not used up. | |||
==References== | |||
*The name of this adventure is a play on "Conjunction Junction" a segment from the animated educational program Schoolhouse Rock!. |
Latest revision as of 14:31, 8 February 2009
As you're exploring the maze of sewer tunnels, you come to a fork. The right branch leads into a much deeper, much darker section of sewer, and the left is blocked off by a thick iron grate with a crank next to it.
What's it gonna be?
Head down the tunnel |
Swim back towards the entrance |
giant zombie goldfish ![]() | |
![]() |
|
Open the grate |
You turn the crank and raise the grate. Great! After all that cranking, though, you're too tired to explore the tunnel on the other side.
You tug and tug, but you can't get the crank to budge. Looks like this particular grate is staying closed. Great. Just great.
Occurs at A Maze of Sewer Tunnels.
Notes
- A maximum of 20 grates can be opened during a Hobopolis instance. Each grate opened increases the chances of successfully passing the closed grates while exploring the sewers.
- Once all 20 grates are open the second message is displayed and an adventure is not used up.
References
- The name of this adventure is a play on "Conjunction Junction" a segment from the animated educational program Schoolhouse Rock!.